CMDR Chandra Sekhar profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 24 828 847 164 cr |
Credits spent on ships | 588 579 100 cr |
Credits spent on outfitting | 3 424 070 442 cr |
Credits spent on repairs | 31 107 394 cr |
Credits spent on fuel | 1 809 187 cr |
Credits spent on munitions | 2 955 764 cr |
Insurance claims | 43 |
Total claim costs | 334 880 102 cr |
Combat |
|
Bounties claimed | 6 650 |
Profit from bounties | 1 205 232 638 cr |
Combat bonds | 1 793 |
Profit from combat bonds | 318 546 036 cr |
Assassinations | 40 |
Profit from assassinations | 30 269 656 cr |
Highest single reward | 1 855 250 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 193 |
Lifetime fines value | 499 542 cr |
Bounties received/earned | 320 |
Lifetime bounty value | 932 500 cr |
Highest bounty issued | 309 600 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 827 256 cr |
Commodities smuggled | 68 |
Average profit | 35 968 cr |
Highest single transaction | 155 937 cr |
Trading |
|
Market network | 197 |
Trading profit | 9 184 209 819 cr |
Commodities traded | 158 326 |
Average profit | 15 205 645 cr |
Highest single transaction | 418 932 000 cr |
Mining |
|
Profits from mining | 7 400 206 277 cr |
Minerals refined | 10 683 |
Materials collected | 44 705 |
Exploration |
|
Systems visited | 10 241 |
Profits from exploration | 1 149 226 487 cr |
Level 2 detailed scans | 44 574 |
Level 3 detailed scans | 44 791 |
Highest payout | 12 509 863 cr |
Total hyperspace distance | 580 120 ly |
Total hyperspace jumps | 16 047 |
Max distance from start | 26 037,18 ly |
Max distance from Sol | 26 093,35 ly |
Max distance from Colonia | 25 713,41 ly |
Approximate time played | 14W 6D 1H 1M |
Passengers |
|
Total bulk passengers delivered | 5 968 |
Total VIPs delivered | 1 916 |
Total delivered | 7 884 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1 284 253 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 175 |
Grade 1 upgrades generated | 361 |
Grade 2 upgrades generated | 403 |
Grade 3 upgrades generated | 515 |
Grade 4 upgrades generated | 643 |
Grade 5 upgrades generated | 1 253 |
Multi-Crew |
|
Total time in multi-crew | 2H 30M 8S |
Time in gunner role | 3M 2S |
Time in fighter con role | 19M 28S |
Total credits accrued | 388 907 cr |