CMDR spinnelein profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 585 749 754 cr |
Credits spent on ships | 833 222 400 cr |
Credits spent on outfitting | 3 282 417 378 cr |
Credits spent on repairs | 12 254 971 cr |
Credits spent on fuel | 253 948 cr |
Credits spent on munitions | 658 983 cr |
Insurance claims | 40 |
Total claim costs | 216 395 143 cr |
Combat |
|
Bounties claimed | 878 |
Profit from bounties | 67 563 884 cr |
Combat bonds | 363 |
Profit from combat bonds | 13 761 983 cr |
Assassinations | 89 |
Profit from assassinations | 86 617 909 cr |
Highest single reward | 564 750 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 1 359 293 cr |
Bounties received/earned | 217 |
Lifetime bounty value | 205 350 cr |
Highest bounty issued | 7 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7 075 cr |
Commodities smuggled | 5 |
Average profit | 1 415 cr |
Highest single transaction | 1 869 cr |
Trading |
|
Market network | 69 |
Trading profit | 2 360 127 299 cr |
Commodities traded | 50 476 |
Average profit | 13 259 142 cr |
Highest single transaction | 493 562 240 cr |
Mining |
|
Profits from mining | 2 008 953 927 cr |
Minerals refined | 3 280 |
Materials collected | 10 543 |
Exploration |
|
Systems visited | 43 183 |
Profits from exploration | 3 625 692 686 cr |
Level 2 detailed scans | 124 404 |
Level 3 detailed scans | 128 359 |
Highest payout | 12 175 659 cr |
Total hyperspace distance | 2 864 284 ly |
Total hyperspace jumps | 44 475 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 20W 5D 21H 43M |
Passengers |
|
Total bulk passengers delivered | 2 620 |
Total VIPs delivered | 6 |
Total delivered | 2 626 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 839 |
Grade 1 upgrades generated | 210 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 177 |
Grade 4 upgrades generated | 159 |
Grade 5 upgrades generated | 136 |
Crew |
|
Crew credits earned | 105 178 602 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 38M 21S |
Time in gunner role | 2H 2M 17S |
Time in fighter con role | 3H 9M 3S |
Total credits accrued | 7 451 606 cr |
Total fines accrued | 1 800 cr |