CMDR rivaku profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 328 524 167 cr |
Credits spent on ships | 1 625 297 938 cr |
Credits spent on outfitting | 6 691 192 085 cr |
Credits spent on repairs | 44 745 513 cr |
Credits spent on fuel | 896 126 cr |
Credits spent on munitions | 2 331 601 cr |
Insurance claims | 57 |
Total claim costs | 394 555 135 cr |
Combat |
|
Bounties claimed | 2 080 |
Profit from bounties | 48 426 504 cr |
Combat bonds | 2 435 |
Profit from combat bonds | 27 717 650 cr |
Assassinations | 4 |
Profit from assassinations | 45 991 cr |
Highest single reward | 300 876 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 163 |
Lifetime fines value | 3 593 011 cr |
Bounties received/earned | 3 216 |
Lifetime bounty value | 17 036 385 cr |
Highest bounty issued | 419 500 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 934 179 cr |
Commodities smuggled | 210 |
Average profit | 13 943 cr |
Highest single transaction | 217 842 cr |
Trading |
|
Market network | 151 |
Trading profit | 5 859 844 655 cr |
Commodities traded | 212 895 |
Average profit | 4 135 388 cr |
Highest single transaction | 317 358 912 cr |
Mining |
|
Profits from mining | 5 466 375 390 cr |
Minerals refined | 5 434 |
Materials collected | 28 373 |
Exploration |
|
Systems visited | 20 449 |
Profits from exploration | 4 939 971 505 cr |
Level 2 detailed scans | 156 125 |
Level 3 detailed scans | 159 891 |
Highest payout | 15 449 154 cr |
Total hyperspace distance | 1 175 631 ly |
Total hyperspace jumps | 24 810 |
Max distance from start | 65 458,98 ly |
Max distance from Sol | 65 515,18 ly |
Max distance from Colonia | 46 682,10 ly |
Approximate time played | 19W 1D 1H 9M |
Passengers |
|
Total bulk passengers delivered | 4 195 |
Total VIPs delivered | 5 910 |
Total delivered | 10 105 |
Total ejected | 82 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1 411 581 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3 078 |
Grade 1 upgrades generated | 393 |
Grade 2 upgrades generated | 373 |
Grade 3 upgrades generated | 618 |
Grade 4 upgrades generated | 560 |
Grade 5 upgrades generated | 1 134 |
Crew |
|
Crew credits earned | 13 447 987 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 54M 55S |
Time in fighter con role | 1H 33M 14S |