CMDR Father Bill profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 56 803 893 926 cr |
Credits spent on ships | 3 491 279 747 cr |
Credits spent on outfitting | 15 956 300 696 cr |
Credits spent on repairs | 51 606 744 cr |
Credits spent on fuel | 2 972 583 cr |
Credits spent on munitions | 21 342 588 cr |
Insurance claims | 69 |
Total claim costs | 713 085 984 cr |
Combat |
|
Bounties claimed | 8 413 |
Profit from bounties | 1 791 501 308 cr |
Combat bonds | 17 612 |
Profit from combat bonds | 929 946 666 cr |
Assassinations | 791 |
Profit from assassinations | 1 168 533 989 cr |
Highest single reward | 2 269 836 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 498 |
Lifetime fines value | 23 114 650 cr |
Bounties received/earned | 260 |
Lifetime bounty value | 276 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 8 235 698 cr |
Commodities smuggled | 4 245 |
Average profit | 179 037 cr |
Highest single transaction | 788 992 cr |
Trading |
|
Market network | 413 |
Trading profit | 16 484 116 750 cr |
Commodities traded | 2 868 537 |
Average profit | 1 602 266 cr |
Highest single transaction | 444 474 880 cr |
Mining |
|
Profits from mining | 23 315 486 773 cr |
Minerals refined | 23 406 |
Materials collected | 145 114 |
Exploration |
|
Systems visited | 7 829 |
Profits from exploration | 269 341 566 cr |
Level 2 detailed scans | 19 893 |
Level 3 detailed scans | 20 116 |
Highest payout | 5 133 604 cr |
Total hyperspace distance | 806 467 ly |
Total hyperspace jumps | 36 396 |
Max distance from start | 22 020,14 ly |
Max distance from Sol | 22 027,64 ly |
Max distance from Colonia | 25 433,11 ly |
Approximate time played | 65W 2D 7H 13M |
Passengers |
|
Total bulk passengers delivered | 32 297 |
Total VIPs delivered | 9 |
Total delivered | 32 306 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 163 |
Total profit | 476 313 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 11 489 |
Grade 1 upgrades generated | 1 717 |
Grade 2 upgrades generated | 1 989 |
Grade 3 upgrades generated | 2 648 |
Grade 4 upgrades generated | 2 844 |
Grade 5 upgrades generated | 2 291 |
Crew |
|
Crew credits earned | 5 780 172 103 cr |
Crew hired | 20 |
Crew fired | 16 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 14H 43M 8S |
Time in gunner role | 1M 7S |
Time in fighter con role | 54M 35S |
Total credits accrued | 433 300 cr |