CMDR Филин90 profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 711 253 144 cr |
Credits spent on ships | 3 145 145 221 cr |
Credits spent on outfitting | 9 479 341 263 cr |
Credits spent on repairs | 64 457 164 cr |
Credits spent on fuel | 1 184 314 cr |
Credits spent on munitions | 13 145 332 cr |
Insurance claims | 222 |
Total claim costs | 852 812 286 cr |
Combat |
|
Bounties claimed | 7 527 |
Profit from bounties | 992 199 870 cr |
Combat bonds | 1 859 |
Profit from combat bonds | 246 375 792 cr |
Assassinations | 287 |
Profit from assassinations | 454 188 086 cr |
Highest single reward | 1 873 200 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 1 784 |
Lifetime fines value | 496 246 496 cr |
Bounties received/earned | 1 946 |
Lifetime bounty value | 2 439 620 cr |
Highest bounty issued | 509 400 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 359 314 793 cr |
Commodities smuggled | 46 804 |
Average profit | 1 516 096 cr |
Highest single transaction | 2 298 240 cr |
Trading |
|
Market network | 97 |
Trading profit | 7 586 005 355 cr |
Commodities traded | 228 360 |
Average profit | 9 775 780 cr |
Highest single transaction | 405 549 056 cr |
Mining |
|
Profits from mining | 5 068 050 225 cr |
Minerals refined | 8 185 |
Materials collected | 70 169 |
Exploration |
|
Systems visited | 17 805 |
Profits from exploration | 862 992 798 cr |
Level 2 detailed scans | 41 799 |
Level 3 detailed scans | 122 631 |
Highest payout | 8 788 719 cr |
Total hyperspace distance | 861 983 ly |
Total hyperspace jumps | 24 990 |
Max distance from start | 31 634,33 ly |
Max distance from Sol | 31 705,32 ly |
Max distance from Colonia | 32 239,19 ly |
Approximate time played | 13W 20H 6M |
Passengers |
|
Total bulk passengers delivered | 1 507 |
Total VIPs delivered | 12 759 |
Total delivered | 14 266 |
Total ejected | 108 |
Search and Rescue |
|
Total items rescued | 124 |
Total profit | 2 422 981 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 6 275 |
Grade 1 upgrades generated | 1 184 |
Grade 2 upgrades generated | 978 |
Grade 3 upgrades generated | 1 527 |
Grade 4 upgrades generated | 1 563 |
Grade 5 upgrades generated | 1 023 |
Crew |
|
Crew credits earned | 1 831 031 267 cr |
Crew hired | 17 |
Crew fired | 6 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 50M 41S |