CMDR Stellar Fennec profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 789 253 266 cr |
Credits spent on ships | 816 291 283 cr |
Credits spent on outfitting | 3 012 268 829 cr |
Credits spent on repairs | 14 330 236 cr |
Credits spent on fuel | 393 749 cr |
Credits spent on munitions | 1 470 282 cr |
Insurance claims | 23 |
Total claim costs | 395 820 919 cr |
Combat |
|
Bounties claimed | 2 917 |
Profit from bounties | 418 084 584 cr |
Combat bonds | 576 |
Profit from combat bonds | 310 298 154 cr |
Assassinations | 32 |
Profit from assassinations | 5 806 725 cr |
Highest single reward | 1 100 000 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 140 |
Lifetime fines value | 1 012 975 cr |
Bounties received/earned | 353 |
Lifetime bounty value | 183 387 600 cr |
Highest bounty issued | 5 171 400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 41 614 cr |
Commodities smuggled | 34 |
Average profit | 5 202 cr |
Highest single transaction | 28 244 cr |
Trading |
|
Market network | 102 |
Trading profit | 2 447 114 055 cr |
Commodities traded | 36 391 |
Average profit | 9 234 393 cr |
Highest single transaction | 324 530 000 cr |
Mining |
|
Profits from mining | 2 488 734 974 cr |
Minerals refined | 3 799 |
Materials collected | 25 254 |
Exploration |
|
Systems visited | 7 523 |
Profits from exploration | 1 732 437 407 cr |
Level 2 detailed scans | 25 761 |
Level 3 detailed scans | 27 132 |
Highest payout | 20 087 373 cr |
Total hyperspace distance | 380 336 ly |
Total hyperspace jumps | 8 914 |
Max distance from start | 25 843,97 ly |
Max distance from Sol | 25 900,03 ly |
Max distance from Colonia | 28 657,39 ly |
Approximate time played | 7W 1H 5M |
Passengers |
|
Total bulk passengers delivered | 194 |
Total VIPs delivered | 29 |
Total delivered | 223 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 126 000 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 684 |
Grade 1 upgrades generated | 343 |
Grade 2 upgrades generated | 427 |
Grade 3 upgrades generated | 539 |
Grade 4 upgrades generated | 594 |
Grade 5 upgrades generated | 781 |
Crew |
|
Crew credits earned | 896 733 087 cr |
Crew hired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 7H 17M 19S |