CMDR Razour profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 516 118 014 cr |
Credits spent on ships | 1 197 815 870 cr |
Credits spent on outfitting | 3 353 155 933 cr |
Credits spent on repairs | 4 361 845 cr |
Credits spent on fuel | 814 837 cr |
Credits spent on munitions | 1 216 769 cr |
Insurance claims | 27 |
Total claim costs | 53 558 535 cr |
Combat |
|
Bounties claimed | 1 599 |
Profit from bounties | 77 574 566 cr |
Combat bonds | 850 |
Profit from combat bonds | 22 061 140 cr |
Assassinations | 219 |
Profit from assassinations | 154 107 053 cr |
Highest single reward | 330 175 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 2 795 802 cr |
Bounties received/earned | 110 |
Lifetime bounty value | 254 970 cr |
Highest bounty issued | 10 850 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | −69 832 cr |
Commodities smuggled | 294 |
Average profit | −4 108 cr |
Highest single transaction | 78 914 cr |
Trading |
|
Market network | 208 |
Trading profit | 1 709 233 793 cr |
Commodities traded | 19 347 |
Average profit | 1 409 096 cr |
Highest single transaction | 318 696 768 cr |
Mining |
|
Profits from mining | 1 646 908 360 cr |
Minerals refined | 3 700 |
Materials collected | 36 248 |
Exploration |
|
Systems visited | 10 728 |
Profits from exploration | 1 199 412 160 cr |
Level 2 detailed scans | 34 438 |
Level 3 detailed scans | 36 333 |
Highest payout | 14 524 657 cr |
Total hyperspace distance | 631 298 ly |
Total hyperspace jumps | 15 898 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 3D 16H 51M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 2 884 |
Total delivered | 2 912 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 709 698 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 177 |
Grade 1 upgrades generated | 292 |
Grade 2 upgrades generated | 313 |
Grade 3 upgrades generated | 414 |
Grade 4 upgrades generated | 458 |
Grade 5 upgrades generated | 700 |
Crew |
|
Crew credits earned | 370 145 327 cr |
Crew hired | 1 |