CMDR Miniature profile
(Mamba)
Federation: Recruit
Empire: Baron
Balance |
|
---|---|
Current assets | 1 034 137 201 cr |
Credits spent on ships | 322 200 541 cr |
Credits spent on outfitting | 455 675 527 cr |
Credits spent on repairs | 1 170 955 cr |
Credits spent on fuel | 121 865 cr |
Credits spent on munitions | 555 083 cr |
Insurance claims | 15 |
Total claim costs | 15 206 832 cr |
Combat |
|
Bounties claimed | 434 |
Profit from bounties | 17 941 475 cr |
Combat bonds | 43 |
Profit from combat bonds | 1 283 004 cr |
Assassinations | 17 |
Profit from assassinations | 1 228 221 cr |
Highest single reward | 277 950 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 8 035 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 39 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 20 007 531 cr |
Commodities smuggled | 261 |
Average profit | 952 740 cr |
Highest single transaction | 1 680 420 cr |
Trading |
|
Market network | 52 |
Trading profit | 424 859 943 cr |
Commodities traded | 1 757 |
Average profit | 3 454 146 cr |
Highest single transaction | 79 656 528 cr |
Mining |
|
Profits from mining | 365 413 849 cr |
Minerals refined | 760 |
Materials collected | 6 163 |
Exploration |
|
Systems visited | 5 075 |
Profits from exploration | 432 386 981 cr |
Level 2 detailed scans | 15 319 |
Level 3 detailed scans | 15 349 |
Highest payout | 6 782 032 cr |
Total hyperspace distance | 439 946 ly |
Total hyperspace jumps | 5 529 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 2W 5H 47M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 816 |
Total delivered | 816 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19 137 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 748 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 116 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 254 |
Multi-Crew |
|
Total time in multi-crew | 1H 12M 59S |
Time in fighter con role | 1H 16M 52S |
Total credits accrued | 2 160 725 cr |