CMDR Robes II profile
(Krait Phantom)
Federation: Lt. Commander
Empire: Viscount
Balance |
|
---|---|
Current assets | 758 766 523 cr |
Credits spent on ships | 1 660 288 949 cr |
Credits spent on outfitting | 1 660 421 803 cr |
Credits spent on repairs | 4 814 313 cr |
Credits spent on fuel | 92 971 cr |
Credits spent on munitions | 168 354 cr |
Insurance claims | 19 |
Total claim costs | 60 410 159 cr |
Combat |
|
Bounties claimed | 121 |
Profit from bounties | 8 479 052 cr |
Combat bonds | 107 |
Profit from combat bonds | 8 162 164 cr |
Assassinations | 7 |
Profit from assassinations | 539 335 cr |
Highest single reward | 289 767 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 1 034 952 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 3 400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 944 772 072 cr |
Commodities traded | 2 170 |
Average profit | 31 492 402 cr |
Highest single transaction | 115 515 840 cr |
Mining |
|
Profits from mining | 932 248 647 cr |
Minerals refined | 1 966 |
Materials collected | 3 638 |
Exploration |
|
Systems visited | 2 205 |
Profits from exploration | 202 495 332 cr |
Level 2 detailed scans | 10 009 |
Level 3 detailed scans | 10 008 |
Highest payout | 6 422 964 cr |
Total hyperspace distance | 114 100 ly |
Total hyperspace jumps | 2 483 |
Max distance from start | 22 412,93 ly |
Max distance from Sol | 29 373,75 ly |
Max distance from Colonia | 24 486,70 ly |
Approximate time played | 3W 1D 21H 15M |
Passengers |
|
Total bulk passengers delivered | 1 239 |
Total VIPs delivered | 182 |
Total delivered | 1 421 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 142 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 20 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 21 150 333 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 49M 33S |