CMDR AL TARF profile
(Anaconda)
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 2 298 287 882 cr |
Credits spent on ships | 625 644 676 cr |
Credits spent on outfitting | 1 761 753 257 cr |
Credits spent on repairs | 9 307 495 cr |
Credits spent on fuel | 783 190 cr |
Credits spent on munitions | 2 101 692 cr |
Insurance claims | 54 |
Total claim costs | 34 769 690 cr |
Combat |
|
Bounties claimed | 1 464 |
Profit from bounties | 60 809 884 cr |
Combat bonds | 704 |
Profit from combat bonds | 23 843 606 cr |
Assassinations | 20 |
Profit from assassinations | 8 033 702 cr |
Highest single reward | 544 957 cr |
Skimmers killed | 231 |
Crime |
|
Fines issued | 411 |
Lifetime fines value | 35 169 915 cr |
Bounties received/earned | 718 |
Lifetime bounty value | 1 297 445 cr |
Highest bounty issued | 14 220 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 623 961 305 cr |
Commodities smuggled | 10 558 |
Average profit | 3 781 584 cr |
Highest single transaction | 32 327 808 cr |
Trading |
|
Market network | 147 |
Trading profit | 780 955 931 cr |
Commodities traded | 117 860 |
Average profit | 881 440 cr |
Highest single transaction | 260 488 277 cr |
Mining |
|
Profits from mining | 506 756 213 cr |
Minerals refined | 3 371 |
Materials collected | 10 713 |
Exploration |
|
Systems visited | 7 390 |
Profits from exploration | 551 652 762 cr |
Level 2 detailed scans | 4 267 |
Level 3 detailed scans | 119 296 |
Highest payout | 6 160 264 cr |
Total hyperspace distance | 353 217 ly |
Total hyperspace jumps | 11 087 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 9W 6H 6M |
Passengers |
|
Total bulk passengers delivered | 1 376 |
Total VIPs delivered | 630 |
Total delivered | 2 006 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 415 244 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 987 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 82 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 132 |
Grade 5 upgrades generated | 345 |
Crew |
|
Crew credits earned | 176 609 773 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 53S |
Time in gunner role | 1H 10M 25S |