CMDR MaGeZa_55 profile
(Asp Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 210 512 926 cr |
Credits spent on ships | 1 744 178 523 cr |
Credits spent on outfitting | 4 483 599 137 cr |
Credits spent on repairs | 28 145 785 cr |
Credits spent on fuel | 611 362 cr |
Credits spent on munitions | 2 112 606 cr |
Insurance claims | 95 |
Total claim costs | 483 463 764 cr |
Combat |
|
Bounties claimed | 1 022 |
Profit from bounties | 226 268 294 cr |
Combat bonds | 158 |
Profit from combat bonds | 16 334 525 cr |
Assassinations | 82 |
Profit from assassinations | 126 259 939 cr |
Highest single reward | 594 734 cr |
Skimmers killed | 55 |
Crime |
|
Fines issued | 232 |
Lifetime fines value | 8 339 121 cr |
Bounties received/earned | 1 126 |
Lifetime bounty value | 13 274 100 cr |
Highest bounty issued | 2 108 600 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 93 507 597 cr |
Commodities smuggled | 297 |
Average profit | 7 192 892 cr |
Highest single transaction | 61 769 628 cr |
Trading |
|
Market network | 95 |
Trading profit | 2 284 113 708 cr |
Commodities traded | 86 168 |
Average profit | 4 253 471 cr |
Highest single transaction | 484 262 328 cr |
Mining |
|
Profits from mining | 4 620 733 081 cr |
Minerals refined | 2 963 |
Materials collected | 25 882 |
Exploration |
|
Systems visited | 6 012 |
Profits from exploration | 868 726 083 cr |
Level 2 detailed scans | 26 466 |
Level 3 detailed scans | 26 545 |
Highest payout | 24 956 385 cr |
Total hyperspace distance | 359 337 ly |
Total hyperspace jumps | 8 482 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 12W 2D 16H 12M |
Passengers |
|
Total bulk passengers delivered | 7 665 |
Total VIPs delivered | 1 106 |
Total delivered | 8 771 |
Total ejected | 94 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 731 770 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3 316 |
Grade 1 upgrades generated | 530 |
Grade 2 upgrades generated | 537 |
Grade 3 upgrades generated | 640 |
Grade 4 upgrades generated | 816 |
Grade 5 upgrades generated | 793 |
Crew |
|
Crew credits earned | 502 410 361 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 2D 21H 46M 3S |
Time in gunner role | 13M 57S |
Time in fighter con role | 4M 44S |
Total credits accrued | 57 810 cr |