CMDR RustKama profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 134 925 109 540 cr |
Credits spent on ships | 2 492 381 745 cr |
Credits spent on outfitting | 8 640 056 927 cr |
Credits spent on repairs | 70 315 113 cr |
Credits spent on fuel | 3 278 444 cr |
Credits spent on munitions | 24 554 463 cr |
Insurance claims | 39 |
Total claim costs | 413 343 738 cr |
Combat |
|
Bounties claimed | 56 064 |
Profit from bounties | 12 547 924 531 cr |
Combat bonds | 77 821 |
Profit from combat bonds | 23 558 328 782 cr |
Assassinations | 2 369 |
Profit from assassinations | 7 052 800 681 cr |
Highest single reward | 2 011 715 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 3 051 |
Lifetime fines value | 39 779 028 cr |
Bounties received/earned | 7 093 |
Lifetime bounty value | 58 256 450 cr |
Highest bounty issued | 3 736 400 cr |
Smuggling |
|
Black market network | 55 |
Black market profit | 1 475 345 910 cr |
Commodities smuggled | 267 700 |
Average profit | 417 945 cr |
Highest single transaction | 7 935 856 cr |
Trading |
|
Market network | 441 |
Trading profit | 20 230 324 188 cr |
Commodities traded | 753 427 |
Average profit | 4 255 432 cr |
Highest single transaction | 1 246 633 416 cr |
Mining |
|
Profits from mining | 20 229 480 616 cr |
Minerals refined | 25 204 |
Materials collected | 198 774 |
Exploration |
|
Systems visited | 19 049 |
Profits from exploration | 6 245 120 638 cr |
Level 2 detailed scans | 108 281 |
Level 3 detailed scans | 111 779 |
Highest payout | 26 718 996 cr |
Total hyperspace distance | 1 265 759 ly |
Total hyperspace jumps | 36 191 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 778,39 ly |
Approximate time played | 35W 2D 22H 56M |
Passengers |
|
Total bulk passengers delivered | 67 962 |
Total VIPs delivered | 1 605 |
Total delivered | 69 567 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 1 172 |
Total profit | 25 317 063 cr |
Total rescue transactions | 112 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12 202 |
Grade 1 upgrades generated | 1 132 |
Grade 2 upgrades generated | 1 476 |
Grade 3 upgrades generated | 2 001 |
Grade 4 upgrades generated | 2 645 |
Grade 5 upgrades generated | 4 948 |
Crew |
|
Crew credits earned | 3 917 712 509 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2M 40S |