CMDR FunkyPixie profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24 464 355 122 cr |
Credits spent on ships | 1 580 834 698 cr |
Credits spent on outfitting | 2 140 237 646 cr |
Credits spent on repairs | 27 284 326 cr |
Credits spent on fuel | 81 481 cr |
Credits spent on munitions | 379 380 cr |
Insurance claims | 15 |
Total claim costs | 72 910 724 cr |
Combat |
|
Bounties claimed | 628 |
Profit from bounties | 5 578 385 cr |
Combat bonds | 34 |
Profit from combat bonds | 785 715 cr |
Assassinations | 10 |
Profit from assassinations | 1 524 573 cr |
Highest single reward | 181 010 cr |
Skimmers killed | 168 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 1 333 774 cr |
Bounties received/earned | 134 |
Lifetime bounty value | 80 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 72 306 cr |
Commodities smuggled | 17 |
Average profit | 5 562 cr |
Highest single transaction | 22 737 cr |
Trading |
|
Market network | 102 |
Trading profit | 383 132 547 cr |
Commodities traded | 6 470 |
Average profit | 1 408 576 cr |
Highest single transaction | 48 132 286 cr |
Mining |
|
Profits from mining | 370 140 163 cr |
Minerals refined | 624 |
Materials collected | 18 544 |
Exploration |
|
Systems visited | 17 963 |
Profits from exploration | 5 680 578 548 cr |
Level 2 detailed scans | 219 920 |
Level 3 detailed scans | 220 792 |
Highest payout | 24 575 547 cr |
Total hyperspace distance | 1 269 110 ly |
Total hyperspace jumps | 19 422 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 12W 4D 13H 30M |
Passengers |
|
Total bulk passengers delivered | 9 867 |
Total VIPs delivered | 303 |
Total delivered | 10 170 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 296 508 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 239 |
Grade 1 upgrades generated | 274 |
Grade 2 upgrades generated | 266 |
Grade 3 upgrades generated | 270 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 209 |
Crew |
|
Crew credits earned | 2 445 165 447 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15M 8S |