CMDR BHARD99 profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 419 859 032 cr |
Credits spent on ships | 2 431 299 295 cr |
Credits spent on outfitting | 9 093 446 950 cr |
Credits spent on repairs | 205 151 535 cr |
Credits spent on fuel | 2 615 757 cr |
Credits spent on munitions | 10 966 128 cr |
Insurance claims | 625 |
Total claim costs | 2 832 524 779 cr |
Combat |
|
Bounties claimed | 7 785 |
Profit from bounties | 1 411 077 254 cr |
Combat bonds | 7 709 |
Profit from combat bonds | 445 938 254 cr |
Assassinations | 58 |
Profit from assassinations | 38 275 276 cr |
Highest single reward | 2 011 200 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 3 239 |
Lifetime fines value | 8 172 742 cr |
Bounties received/earned | 1 182 |
Lifetime bounty value | 50 196 250 cr |
Highest bounty issued | 4 991 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 163 080 cr |
Commodities smuggled | 766 |
Average profit | 145 385 cr |
Highest single transaction | 752 976 cr |
Trading |
|
Market network | 210 |
Trading profit | 19 978 506 987 cr |
Commodities traded | 300 199 |
Average profit | 21 253 731 cr |
Highest single transaction | 771 021 824 cr |
Mining |
|
Profits from mining | 18 848 882 586 cr |
Minerals refined | 21 399 |
Materials collected | 56 154 |
Exploration |
|
Systems visited | 9 373 |
Profits from exploration | 318 286 610 cr |
Level 2 detailed scans | 23 217 |
Level 3 detailed scans | 23 233 |
Highest payout | 6 312 109 cr |
Total hyperspace distance | 692 903 ly |
Total hyperspace jumps | 27 031 |
Max distance from start | 22 026,98 ly |
Max distance from Sol | 22 034,41 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 37W 1D 1H 2M |
Passengers |
|
Total bulk passengers delivered | 8 552 |
Total VIPs delivered | 5 728 |
Total delivered | 14 280 |
Total ejected | 3 484 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 179 047 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 969 |
Grade 1 upgrades generated | 997 |
Grade 2 upgrades generated | 1 351 |
Grade 3 upgrades generated | 1 940 |
Grade 4 upgrades generated | 1 942 |
Grade 5 upgrades generated | 1 739 |
Crew |
|
Crew credits earned | 2 452 166 316 cr |
Crew hired | 25 |
Crew fired | 17 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 6H 24S |
Time in gunner role | 31M 39S |
Time in fighter con role | 18M 22S |
Total credits accrued | 86 272 776 cr |