CMDR Arkal profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 696 762 020 cr |
Credits spent on ships | 977 290 162 cr |
Credits spent on outfitting | 1 224 902 607 cr |
Credits spent on repairs | 1 901 258 cr |
Credits spent on fuel | 88 327 cr |
Credits spent on munitions | 142 029 cr |
Insurance claims | 15 |
Total claim costs | 41 134 619 cr |
Combat |
|
Bounties claimed | 204 |
Profit from bounties | 13 867 284 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 18 |
Profit from assassinations | 3 114 789 cr |
Highest single reward | 499 222 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 6 650 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 311 227 cr |
Commodities smuggled | 224 |
Average profit | 44 461 cr |
Highest single transaction | 185 100 cr |
Trading |
|
Market network | 53 |
Trading profit | 1 678 584 886 cr |
Commodities traded | 3 250 |
Average profit | 15 399 861 cr |
Highest single transaction | 394 787 840 cr |
Mining |
|
Profits from mining | 1 644 476 726 cr |
Minerals refined | 1 906 |
Materials collected | 7 313 |
Exploration |
|
Systems visited | 2 745 |
Profits from exploration | 475 236 001 cr |
Level 2 detailed scans | 19 497 |
Level 3 detailed scans | 20 259 |
Highest payout | 7 951 801 cr |
Total hyperspace distance | 98 525 ly |
Total hyperspace jumps | 3 486 |
Max distance from start | 8 160,78 ly |
Max distance from Sol | 8 160,31 ly |
Max distance from Colonia | 25 976,53 ly |
Approximate time played | 3W 1D 14H 2M |
Passengers |
|
Total bulk passengers delivered | 23 |
Total VIPs delivered | 2 860 |
Total delivered | 2 883 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 86 143 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 569 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 136 |
Grade 4 upgrades generated | 101 |
Grade 5 upgrades generated | 57 |