CMDR Ed Miznyk profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 671 127 609 cr |
Credits spent on ships | 666 131 025 cr |
Credits spent on outfitting | 1 121 838 291 cr |
Credits spent on repairs | 16 158 950 cr |
Credits spent on fuel | 204 455 cr |
Credits spent on munitions | 740 189 cr |
Insurance claims | 28 |
Total claim costs | 90 092 680 cr |
Combat |
|
Bounties claimed | 1 850 |
Profit from bounties | 84 097 112 cr |
Combat bonds | 1 221 |
Profit from combat bonds | 28 749 400 cr |
Assassinations | 12 |
Profit from assassinations | 5 556 429 cr |
Highest single reward | 669 225 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 474 127 cr |
Bounties received/earned | 103 |
Lifetime bounty value | 109 850 cr |
Highest bounty issued | 24 340 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 331 104 cr |
Commodities smuggled | 31 |
Average profit | 110 925 cr |
Highest single transaction | 569 330 cr |
Trading |
|
Market network | 96 |
Trading profit | 1 623 544 776 cr |
Commodities traded | 8 633 |
Average profit | 1 338 454 cr |
Highest single transaction | 390 159 360 cr |
Mining |
|
Profits from mining | 1 610 576 415 cr |
Minerals refined | 2 903 |
Materials collected | 15 820 |
Exploration |
|
Systems visited | 9 664 |
Profits from exploration | 1 779 402 145 cr |
Level 2 detailed scans | 49 197 |
Level 3 detailed scans | 49 471 |
Highest payout | 5 801 368 cr |
Total hyperspace distance | 628 272 ly |
Total hyperspace jumps | 11 171 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 5W 4D 11H 35M |
Passengers |
|
Total bulk passengers delivered | 5 734 |
Total VIPs delivered | 1 916 |
Total delivered | 7 650 |
Total ejected | 331 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 716 171 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 996 |
Grade 1 upgrades generated | 204 |
Grade 2 upgrades generated | 199 |
Grade 3 upgrades generated | 264 |
Grade 4 upgrades generated | 215 |
Grade 5 upgrades generated | 114 |
Crew |
|
Crew credits earned | 1 082 022 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 15M 50S |
Time in gunner role | 2H 10M 43S |
Time in fighter con role | 4M 8S |