CMDR CMDR PAUSANIAS profile
(Viper Mk IV)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 174 709 136 605 cr |
Credits spent on ships | 3 101 273 675 cr |
Credits spent on outfitting | 6 943 017 042 cr |
Credits spent on repairs | 126 514 477 cr |
Credits spent on fuel | 2 619 574 cr |
Credits spent on munitions | 15 903 842 cr |
Insurance claims | 229 |
Total claim costs | 1 149 258 945 cr |
Combat |
|
Bounties claimed | 44 513 |
Profit from bounties | 2 530 700 191 cr |
Combat bonds | 16 458 |
Profit from combat bonds | 5 451 463 359 cr |
Assassinations | 63 |
Profit from assassinations | 23 767 085 cr |
Highest single reward | 1 424 711 cr |
Skimmers killed | 1 417 |
Crime |
|
Fines issued | 1 085 |
Lifetime fines value | 9 379 663 cr |
Bounties received/earned | 1 519 |
Lifetime bounty value | 2 924 260 cr |
Highest bounty issued | 458 200 cr |
Smuggling |
|
Black market network | 200 |
Black market profit | 12 372 807 cr |
Commodities smuggled | 3 672 |
Average profit | 12 523 cr |
Highest single transaction | 1 168 200 cr |
Trading |
|
Market network | 1 107 |
Trading profit | 33 276 095 134 cr |
Commodities traded | 748 027 |
Average profit | 8 686 008 cr |
Highest single transaction | 852 426 432 cr |
Mining |
|
Profits from mining | 37 230 268 590 cr |
Minerals refined | 66 422 |
Materials collected | 214 670 |
Exploration |
|
Systems visited | 28 279 |
Profits from exploration | 7 448 790 643 cr |
Level 2 detailed scans | 190 338 |
Level 3 detailed scans | 199 971 |
Highest payout | 13 353 369 cr |
Total hyperspace distance | 1 593 028 ly |
Total hyperspace jumps | 52 429 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 66W 10H 25M |
Passengers |
|
Total bulk passengers delivered | 86 104 |
Total VIPs delivered | 5 377 |
Total delivered | 91 481 |
Total ejected | 817 |
Search and Rescue |
|
Total items rescued | 2 979 |
Total profit | 87 603 555 cr |
Total rescue transactions | 111 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 7 485 |
Grade 1 upgrades generated | 763 |
Grade 2 upgrades generated | 811 |
Grade 3 upgrades generated | 1 300 |
Grade 4 upgrades generated | 1 799 |
Grade 5 upgrades generated | 2 812 |
Crew |
|
Crew credits earned | 551 411 718 cr |
Crew hired | 12 |
Crew fired | 6 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2D 23H 20M 52S |
Time in gunner role | 9M 35S |
Time in fighter con role | 5H 21M 25S |
Total credits accrued | 14 757 888 cr |
Total fines accrued | 6 157 461 cr |