CMDR ThePontiff profile
(Anaconda)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1 636 742 870 cr |
Credits spent on ships | 328 938 380 cr |
Credits spent on outfitting | 298 847 623 cr |
Credits spent on repairs | 2 283 674 cr |
Credits spent on fuel | 151 369 cr |
Credits spent on munitions | 106 723 cr |
Insurance claims | 6 |
Total claim costs | 40 410 673 cr |
Combat |
|
Bounties claimed | 59 |
Profit from bounties | 2 992 067 cr |
Combat bonds | 167 |
Profit from combat bonds | 4 381 050 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 399 867 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 4 306 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1 670 cr |
Commodities smuggled | 5 |
Average profit | 334 cr |
Highest single transaction | 520 cr |
Trading |
|
Market network | 57 |
Trading profit | 766 954 096 cr |
Commodities traded | 16 291 |
Average profit | 4 592 539 cr |
Highest single transaction | 119 420 712 cr |
Mining |
|
Profits from mining | 730 128 222 cr |
Minerals refined | 1 226 |
Materials collected | 4 449 |
Exploration |
|
Systems visited | 2 117 |
Profits from exploration | 303 365 562 cr |
Level 2 detailed scans | 5 006 |
Level 3 detailed scans | 5 761 |
Highest payout | 5 686 244 cr |
Total hyperspace distance | 106 650 ly |
Total hyperspace jumps | 2 761 |
Max distance from start | 20 374,81 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 895,21 ly |
Approximate time played | 1W 5D 14H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 586 |
Total delivered | 3 586 |
Total ejected | 72 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 57 601 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 530 |
Grade 1 upgrades generated | 106 |
Grade 2 upgrades generated | 98 |
Grade 3 upgrades generated | 119 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 100 |
Crew |
|
Crew credits earned | 4 408 cr |
Crew hired | 1 |