CMDR T0RC4ED profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15 942 821 405 cr |
Credits spent on ships | 1 287 438 938 cr |
Credits spent on outfitting | 4 717 082 544 cr |
Credits spent on repairs | 90 312 454 cr |
Credits spent on fuel | 1 036 085 cr |
Credits spent on munitions | 7 648 449 cr |
Insurance claims | 47 |
Total claim costs | 333 790 944 cr |
Combat |
|
Bounties claimed | 17 520 |
Profit from bounties | 1 232 101 149 cr |
Combat bonds | 5 320 |
Profit from combat bonds | 1 266 807 051 cr |
Assassinations | 281 |
Profit from assassinations | 163 029 651 cr |
Highest single reward | 1 995 007 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 1 005 |
Lifetime fines value | 3 136 435 cr |
Bounties received/earned | 2 726 |
Lifetime bounty value | 6 005 805 cr |
Highest bounty issued | 20 320 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 956 476 cr |
Commodities smuggled | 785 |
Average profit | 5 832 cr |
Highest single transaction | 166 760 cr |
Trading |
|
Market network | 232 |
Trading profit | 8 964 248 408 cr |
Commodities traded | 180 112 |
Average profit | 5 820 941 cr |
Highest single transaction | 443 986 560 cr |
Mining |
|
Profits from mining | 9 006 902 718 cr |
Minerals refined | 26 840 |
Materials collected | 49 399 |
Exploration |
|
Systems visited | 8 416 |
Profits from exploration | 683 658 282 cr |
Level 2 detailed scans | 30 862 |
Level 3 detailed scans | 73 322 |
Highest payout | 13 646 517 cr |
Total hyperspace distance | 297 930 ly |
Total hyperspace jumps | 14 447 |
Max distance from start | 21 947,08 ly |
Max distance from Sol | 22 007,87 ly |
Max distance from Colonia | 29 817,35 ly |
Approximate time played | 20W 6D 2H 35M |
Passengers |
|
Total bulk passengers delivered | 2 685 |
Total VIPs delivered | 742 |
Total delivered | 3 427 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 148 |
Total profit | 1 688 256 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4 164 |
Grade 1 upgrades generated | 719 |
Grade 2 upgrades generated | 448 |
Grade 3 upgrades generated | 802 |
Grade 4 upgrades generated | 971 |
Grade 5 upgrades generated | 1 224 |
Crew |
|
Crew credits earned | 23 232 978 cr |
Crew hired | 19 |
Crew fired | 18 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 24M 46S |
Time in gunner role | 4H 28M 37S |
Time in fighter con role | 1H 8M 37S |
Total credits accrued | 6 160 076 cr |