CMDR Kezika profile
(Imperial Eagle)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 906 205 998 cr |
Credits spent on ships | 4 223 438 490 cr |
Credits spent on outfitting | 17 412 745 736 cr |
Credits spent on repairs | 213 141 440 cr |
Credits spent on fuel | 3 498 020 cr |
Credits spent on munitions | 22 857 103 cr |
Insurance claims | 340 |
Total claim costs | 2 110 034 717 cr |
Combat |
|
Bounties claimed | 7 073 |
Profit from bounties | 1 251 837 208 cr |
Combat bonds | 11 163 |
Profit from combat bonds | 9 240 574 863 cr |
Assassinations | 297 |
Profit from assassinations | 385 961 503 cr |
Highest single reward | 2 023 610 cr |
Skimmers killed | 726 |
Crime |
|
Fines issued | 3 352 |
Lifetime fines value | 1 501 307 cr |
Bounties received/earned | 3 958 |
Lifetime bounty value | 352 012 480 cr |
Highest bounty issued | 4 771 500 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 13 581 182 cr |
Commodities smuggled | 5 356 |
Average profit | 152 598 cr |
Highest single transaction | 3 271 644 cr |
Trading |
|
Market network | 227 |
Trading profit | 10 618 782 923 cr |
Commodities traded | 370 203 |
Average profit | 4 918 380 cr |
Highest single transaction | 625 807 872 cr |
Mining |
|
Profits from mining | 12 608 860 665 cr |
Minerals refined | 12 519 |
Materials collected | 39 500 |
Exploration |
|
Systems visited | 24 944 |
Profits from exploration | 2 867 270 490 cr |
Level 2 detailed scans | 104 992 |
Level 3 detailed scans | 104 976 |
Highest payout | 17 436 800 cr |
Total hyperspace distance | 2 825 371 ly |
Total hyperspace jumps | 38 587 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 598,78 ly |
Approximate time played | 31W 1D 18H 35M |
Passengers |
|
Total bulk passengers delivered | 17 666 |
Total VIPs delivered | 2 133 |
Total delivered | 19 799 |
Total ejected | 499 |
Search and Rescue |
|
Total items rescued | 14 399 |
Total rescue transactions | 521 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 260 |
Grade 1 upgrades generated | 904 |
Grade 2 upgrades generated | 1 177 |
Grade 3 upgrades generated | 1 329 |
Grade 4 upgrades generated | 1 060 |
Grade 5 upgrades generated | 790 |
Crew |
|
Crew credits earned | 3 170 382 707 cr |
Crew hired | 165 |
Crew fired | 146 |
Crew lost | 30 |
Multi-Crew |
|
Total time in multi-crew | 6D 7H 30M 17S |
Time in gunner role | 2H 13M 18S |
Time in fighter con role | 4H 7M 33S |
Total credits accrued | 355 114 636 cr |
Total fines accrued | 1 800 cr |