CMDR http451Boc profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 12 106 343 897 cr |
Credits spent on ships | 652 562 726 cr |
Credits spent on outfitting | 1 471 913 260 cr |
Credits spent on repairs | 29 110 214 cr |
Credits spent on fuel | 1 706 729 cr |
Credits spent on munitions | 1 699 594 cr |
Insurance claims | 101 |
Total claim costs | 767 102 106 cr |
Combat |
|
Bounties claimed | 288 |
Profit from bounties | 33 876 726 cr |
Combat bonds | 6 232 |
Profit from combat bonds | 446 863 603 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 458 085 cr |
Skimmers killed | 201 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 3 480 669 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 23 650 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 23 099 202 cr |
Commodities smuggled | 4 827 |
Average profit | 427 763 cr |
Highest single transaction | 4 104 648 cr |
Trading |
|
Market network | 2 132 |
Trading profit | 6 788 613 276 cr |
Commodities traded | 1 707 417 |
Average profit | 1 177 761 cr |
Highest single transaction | 253 673 904 cr |
Mining |
|
Profits from mining | 91 255 596 cr |
Minerals refined | 4 203 |
Materials collected | 54 839 |
Exploration |
|
Systems visited | 9 507 |
Profits from exploration | 3 286 386 292 cr |
Level 2 detailed scans | 80 659 |
Level 3 detailed scans | 89 014 |
Highest payout | 22 330 725 cr |
Total hyperspace distance | 372 480 ly |
Total hyperspace jumps | 14 114 |
Max distance from start | 22 990,88 ly |
Max distance from Sol | 19 751,98 ly |
Max distance from Colonia | 25 576,27 ly |
Approximate time played | 29W 1D 14H 1M |
Passengers |
|
Total bulk passengers delivered | 13 591 |
Total VIPs delivered | 4 304 |
Total delivered | 17 895 |
Total ejected | 125 |
Search and Rescue |
|
Total items rescued | 233 |
Total profit | 5 527 350 cr |
Total rescue transactions | 94 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 1 564 |
Grade 1 upgrades generated | 286 |
Grade 2 upgrades generated | 307 |
Grade 3 upgrades generated | 326 |
Grade 4 upgrades generated | 342 |
Grade 5 upgrades generated | 303 |
Crew |
|
Crew credits earned | 38 477 837 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 12M 54S |