CMDR Katain profile
(Type-7 Transporter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 047 084 880 cr |
Credits spent on ships | 2 331 920 472 cr |
Credits spent on outfitting | 8 916 652 519 cr |
Credits spent on repairs | 13 468 300 cr |
Credits spent on fuel | 706 497 cr |
Credits spent on munitions | 2 637 860 cr |
Insurance claims | 50 |
Total claim costs | 242 248 706 cr |
Combat |
|
Bounties claimed | 1 280 |
Profit from bounties | 139 705 492 cr |
Combat bonds | 2 364 |
Profit from combat bonds | 112 802 823 cr |
Assassinations | 5 |
Profit from assassinations | 1 615 863 cr |
Highest single reward | 840 676 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 189 |
Lifetime fines value | 36 403 389 cr |
Bounties received/earned | 260 |
Lifetime bounty value | 8 355 300 cr |
Highest bounty issued | 1 983 300 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 2 747 645 cr |
Commodities smuggled | 623 |
Average profit | 343 456 cr |
Highest single transaction | 2 723 400 cr |
Trading |
|
Market network | 136 |
Trading profit | 15 987 722 529 cr |
Commodities traded | 88 838 |
Average profit | 33 238 508 cr |
Highest single transaction | 443 283 968 cr |
Mining |
|
Profits from mining | 16 185 243 413 cr |
Minerals refined | 20 074 |
Materials collected | 44 357 |
Exploration |
|
Systems visited | 5 065 |
Profits from exploration | 865 958 833 cr |
Level 2 detailed scans | 23 881 |
Level 3 detailed scans | 23 881 |
Highest payout | 12 129 503 cr |
Total hyperspace distance | 303 314 ly |
Total hyperspace jumps | 8 206 |
Max distance from start | 25 901,73 ly |
Max distance from Sol | 25 900,28 ly |
Max distance from Colonia | 24 343,42 ly |
Approximate time played | 9W 2D 12H 2M |
Passengers |
|
Total bulk passengers delivered | 2 352 |
Total VIPs delivered | 482 |
Total delivered | 2 834 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 127 |
Total profit | 365 372 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4 868 |
Grade 1 upgrades generated | 616 |
Grade 2 upgrades generated | 773 |
Grade 3 upgrades generated | 1 048 |
Grade 4 upgrades generated | 1 093 |
Grade 5 upgrades generated | 1 338 |
Crew |
|
Crew credits earned | 59 626 510 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 29M 56S |
Time in fighter con role | 1H 2M 58S |