CMDR flo1101978 profile
(Anaconda)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 5 249 829 091 cr |
Credits spent on ships | 1 255 446 587 cr |
Credits spent on outfitting | 2 487 367 576 cr |
Credits spent on repairs | 12 950 276 cr |
Credits spent on fuel | 602 297 cr |
Credits spent on munitions | 7 378 358 cr |
Insurance claims | 51 |
Total claim costs | 231 691 291 cr |
Combat |
|
Bounties claimed | 2 608 |
Profit from bounties | 174 908 955 cr |
Combat bonds | 1 316 |
Profit from combat bonds | 57 689 034 cr |
Assassinations | 145 |
Profit from assassinations | 79 310 827 cr |
Highest single reward | 516 550 cr |
Skimmers killed | 234 |
Crime |
|
Fines issued | 565 |
Lifetime fines value | 7 099 745 cr |
Bounties received/earned | 716 |
Lifetime bounty value | 2 589 300 cr |
Highest bounty issued | 416 600 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 3 166 145 cr |
Commodities smuggled | 1 937 |
Average profit | 46 561 cr |
Highest single transaction | 615 536 cr |
Trading |
|
Market network | 137 |
Trading profit | 2 205 669 049 cr |
Commodities traded | 99 366 |
Average profit | 950 310 cr |
Highest single transaction | 203 282 432 cr |
Mining |
|
Profits from mining | 2 051 196 906 cr |
Minerals refined | 5 290 |
Materials collected | 30 391 |
Exploration |
|
Systems visited | 7 632 |
Profits from exploration | 1 313 008 241 cr |
Level 2 detailed scans | 42 910 |
Level 3 detailed scans | 42 894 |
Highest payout | 10 536 548 cr |
Total hyperspace distance | 422 809 ly |
Total hyperspace jumps | 11 139 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 102,68 ly |
Approximate time played | 18W 1D 14H 39M |
Passengers |
|
Total bulk passengers delivered | 1 127 |
Total VIPs delivered | 157 |
Total delivered | 1 284 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 717 474 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 974 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 312 |
Grade 3 upgrades generated | 442 |
Grade 4 upgrades generated | 476 |
Grade 5 upgrades generated | 481 |
Crew |
|
Crew credits earned | 263 052 919 cr |
Crew hired | 13 |
Crew fired | 4 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 10H 24M 53S |
Time in gunner role | 3H 21M 51S |
Time in fighter con role | 59M 22S |
Total credits accrued | 504 725 cr |