CMDR Cyriann profile
(Anaconda)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 1 006 424 497 cr |
Credits spent on ships | 350 089 904 cr |
Credits spent on outfitting | 639 233 325 cr |
Credits spent on repairs | 6 144 897 cr |
Credits spent on fuel | 175 961 cr |
Credits spent on munitions | 656 429 cr |
Insurance claims | 22 |
Total claim costs | 106 463 084 cr |
Combat |
|
Bounties claimed | 1 650 |
Profit from bounties | 71 726 994 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 36 |
Profit from assassinations | 8 100 603 cr |
Highest single reward | 1 900 714 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 121 074 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 185 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 115 589 cr |
Commodities smuggled | 53 |
Average profit | 6 084 cr |
Highest single transaction | 36 870 cr |
Trading |
|
Market network | 39 |
Trading profit | 563 269 085 cr |
Commodities traded | 7 084 |
Average profit | 3 393 187 cr |
Highest single transaction | 272 056 224 cr |
Mining |
|
Profits from mining | 273 048 333 cr |
Minerals refined | 935 |
Materials collected | 5 748 |
Exploration |
|
Systems visited | 716 |
Profits from exploration | 28 134 327 cr |
Level 2 detailed scans | 2 727 |
Level 3 detailed scans | 2 719 |
Highest payout | 4 014 369 cr |
Total hyperspace distance | 23 087 ly |
Total hyperspace jumps | 1 791 |
Max distance from start | 485,63 ly |
Max distance from Sol | 494,49 ly |
Max distance from Colonia | 22 164,86 ly |
Approximate time played | 2W 6D 3H 19M |
Passengers |
|
Total bulk passengers delivered | 132 |
Total VIPs delivered | 0 |
Total delivered | 132 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 138 004 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 201 |
Grade 1 upgrades generated | 120 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 6 |
Crew |
|
Crew credits earned | 20 092 598 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 4M 34S |
Time in gunner role | 1H 42M 30S |
Time in fighter con role | 5M 47S |
Total credits accrued | 99 595 cr |