CMDR DUD217E442 profile
(Asp Explorer)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 39 071 448 652 cr |
Credits spent on ships | 2 196 820 214 cr |
Credits spent on outfitting | 6 197 699 544 cr |
Credits spent on repairs | 72 938 262 cr |
Credits spent on fuel | 1 239 511 cr |
Credits spent on munitions | 12 972 266 cr |
Insurance claims | 30 |
Total claim costs | 355 554 481 cr |
Combat |
|
Bounties claimed | 40 918 |
Profit from bounties | 5 809 439 150 cr |
Combat bonds | 24 124 |
Profit from combat bonds | 2 082 648 099 cr |
Assassinations | 793 |
Profit from assassinations | 829 247 003 cr |
Highest single reward | 678 171 cr |
Skimmers killed | 297 |
Crime |
|
Fines issued | 301 |
Lifetime fines value | 2 593 719 cr |
Bounties received/earned | 578 |
Lifetime bounty value | 315 105 cr |
Highest bounty issued | 11 045 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 12 501 944 cr |
Commodities smuggled | 6 490 |
Average profit | 117 943 cr |
Highest single transaction | 1 450 176 cr |
Trading |
|
Market network | 346 |
Trading profit | 6 409 846 004 cr |
Commodities traded | 250 413 |
Average profit | 1 844 560 cr |
Highest single transaction | 297 125 442 cr |
Mining |
|
Profits from mining | 6 123 923 768 cr |
Minerals refined | 11 832 |
Materials collected | 100 953 |
Exploration |
|
Systems visited | 15 254 |
Profits from exploration | 12 620 384 074 cr |
Level 2 detailed scans | 114 515 |
Level 3 detailed scans | 174 513 |
Highest payout | 32 720 028 cr |
Total hyperspace distance | 1 880 710 ly |
Total hyperspace jumps | 57 544 |
Max distance from start | 65 364,93 ly |
Max distance from Sol | 65 422,43 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 132W 1D 5H 47M |
Passengers |
|
Total bulk passengers delivered | 2 770 |
Total VIPs delivered | 787 |
Total delivered | 3 557 |
Total ejected | 122 |
Search and Rescue |
|
Total items rescued | 522 |
Total profit | 5 142 496 cr |
Total rescue transactions | 177 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 603 |
Grade 1 upgrades generated | 361 |
Grade 2 upgrades generated | 359 |
Grade 3 upgrades generated | 549 |
Grade 4 upgrades generated | 651 |
Grade 5 upgrades generated | 1 683 |
Crew |
|
Crew credits earned | 4 016 309 440 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 37M 56S |