CMDR superloafer profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23 760 068 646 cr |
Credits spent on ships | 6 189 504 450 cr |
Credits spent on outfitting | 18 709 868 899 cr |
Credits spent on repairs | 73 374 901 cr |
Credits spent on fuel | 1 227 264 cr |
Credits spent on munitions | 11 093 906 cr |
Insurance claims | 94 |
Total claim costs | 404 467 595 cr |
Combat |
|
Bounties claimed | 10 892 |
Profit from bounties | 712 552 102 cr |
Combat bonds | 2 072 |
Profit from combat bonds | 448 966 976 cr |
Assassinations | 8 |
Profit from assassinations | 5 438 135 cr |
Highest single reward | 561 120 cr |
Skimmers killed | 898 |
Crime |
|
Fines issued | 430 |
Lifetime fines value | 500 101 cr |
Bounties received/earned | 2 608 |
Lifetime bounty value | 838 259 500 cr |
Highest bounty issued | 1 334 300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 29 680 cr |
Commodities smuggled | 7 |
Average profit | 4 240 cr |
Highest single transaction | 11 197 cr |
Trading |
|
Market network | 106 |
Trading profit | 4 416 607 849 cr |
Commodities traded | 45 955 |
Average profit | 9 858 500 cr |
Highest single transaction | 741 815 721 cr |
Mining |
|
Profits from mining | 4 245 874 121 cr |
Minerals refined | 4 206 |
Materials collected | 101 040 |
Exploration |
|
Systems visited | 18 140 |
Profits from exploration | 2 346 744 612 cr |
Level 2 detailed scans | 50 303 |
Level 3 detailed scans | 52 449 |
Highest payout | 12 381 272 cr |
Total hyperspace distance | 1 318 067 ly |
Total hyperspace jumps | 29 794 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 21W 4D 13H 44M |
Passengers |
|
Total bulk passengers delivered | 30 742 |
Total VIPs delivered | 25 641 |
Total delivered | 56 383 |
Total ejected | 161 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1 202 644 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 18 277 |
Grade 1 upgrades generated | 1 530 |
Grade 2 upgrades generated | 2 019 |
Grade 3 upgrades generated | 2 881 |
Grade 4 upgrades generated | 3 865 |
Grade 5 upgrades generated | 7 982 |
Crew |
|
Crew credits earned | 1 063 220 468 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 2M 19S |
Time in fighter con role | 1H 7M 15S |