CMDR Friendsofbucky profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 836 193 670 cr |
Credits spent on ships | 1 602 149 283 cr |
Credits spent on outfitting | 2 947 975 597 cr |
Credits spent on repairs | 46 455 047 cr |
Credits spent on fuel | 1 514 192 cr |
Credits spent on munitions | 1 701 800 cr |
Insurance claims | 49 |
Total claim costs | 269 753 306 cr |
Combat |
|
Bounties claimed | 4 226 |
Profit from bounties | 205 687 813 cr |
Combat bonds | 800 |
Profit from combat bonds | 24 786 187 cr |
Assassinations | 2 |
Profit from assassinations | 1 590 348 cr |
Highest single reward | 447 750 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 575 |
Lifetime fines value | 5 205 656 cr |
Bounties received/earned | 400 |
Lifetime bounty value | 882 530 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 51 697 028 cr |
Commodities smuggled | 11 356 |
Average profit | 1 202 256 cr |
Highest single transaction | 6 319 368 cr |
Trading |
|
Market network | 383 |
Trading profit | 7 603 709 475 cr |
Commodities traded | 915 277 |
Average profit | 3 655 630 cr |
Highest single transaction | 121 139 631 cr |
Mining |
|
Profits from mining | 563 095 872 cr |
Minerals refined | 886 |
Materials collected | 13 997 |
Exploration |
|
Systems visited | 9 356 |
Profits from exploration | 359 626 831 cr |
Level 2 detailed scans | 8 321 |
Level 3 detailed scans | 9 366 |
Highest payout | 9 671 266 cr |
Total hyperspace distance | 449 622 ly |
Total hyperspace jumps | 15 131 |
Max distance from start | 27 406,42 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 10W 9H 33M |
Passengers |
|
Total bulk passengers delivered | 1 933 |
Total VIPs delivered | 2 396 |
Total delivered | 4 329 |
Total ejected | 152 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 32 609 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 551 |
Grade 1 upgrades generated | 181 |
Grade 2 upgrades generated | 88 |
Grade 3 upgrades generated | 118 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 83 |
Crew |
|
Crew credits earned | 447 812 009 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 20H 21M 24S |
Time in gunner role | 1H 57M 49S |
Time in fighter con role | 52M 39S |
Total credits accrued | 4 288 360 cr |