CMDR Ayreo profile
(Cobra MkIII)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 467 083 598 cr |
Credits spent on ships | 598 171 163 cr |
Credits spent on outfitting | 721 187 084 cr |
Credits spent on repairs | 4 968 472 cr |
Credits spent on fuel | 236 774 cr |
Credits spent on munitions | 435 918 cr |
Insurance claims | 28 |
Total claim costs | 86 309 019 cr |
Combat |
|
Bounties claimed | 4 439 |
Profit from bounties | 233 179 875 cr |
Combat bonds | 791 |
Profit from combat bonds | 46 951 486 cr |
Assassinations | 117 |
Profit from assassinations | 12 153 655 cr |
Highest single reward | 1 610 100 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 667 757 cr |
Bounties received/earned | 267 |
Lifetime bounty value | 432 465 cr |
Highest bounty issued | 13 040 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 401 587 cr |
Commodities smuggled | 204 |
Average profit | 57 370 cr |
Highest single transaction | 372 450 cr |
Trading |
|
Market network | 77 |
Trading profit | 1 378 267 246 cr |
Commodities traded | 16 621 |
Average profit | 3 755 497 cr |
Highest single transaction | 205 354 032 cr |
Mining |
|
Profits from mining | 1 368 781 806 cr |
Minerals refined | 2 710 |
Materials collected | 21 479 |
Exploration |
|
Systems visited | 4 834 |
Profits from exploration | 389 710 026 cr |
Level 2 detailed scans | 16 240 |
Level 3 detailed scans | 19 914 |
Highest payout | 9 307 472 cr |
Total hyperspace distance | 219 441 ly |
Total hyperspace jumps | 6 855 |
Max distance from start | 21 992,94 ly |
Max distance from Sol | 22 061,80 ly |
Max distance from Colonia | 35 776,56 ly |
Approximate time played | 7W 17H 13M |
Passengers |
|
Total bulk passengers delivered | 896 |
Total VIPs delivered | 675 |
Total delivered | 1 571 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 584 826 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 739 |
Grade 1 upgrades generated | 628 |
Grade 2 upgrades generated | 227 |
Grade 3 upgrades generated | 243 |
Grade 4 upgrades generated | 299 |
Grade 5 upgrades generated | 342 |
Crew |
|
Crew credits earned | 103 998 025 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 13M 58S |
Time in gunner role | 1H 12M 58S |
Time in fighter con role | 15M 49S |
Total credits accrued | 41 188 cr |