CMDR alterNERDtive profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20 814 483 278 cr |
Credits spent on ships | 4 242 536 367 cr |
Credits spent on outfitting | 9 302 916 202 cr |
Credits spent on repairs | 39 247 631 cr |
Credits spent on fuel | 620 406 cr |
Credits spent on munitions | 5 872 095 cr |
Insurance claims | 191 |
Total claim costs | 984 917 027 cr |
Combat |
|
Bounties claimed | 799 |
Profit from bounties | 85 626 213 cr |
Combat bonds | 1 893 |
Profit from combat bonds | 7 671 100 459 cr |
Assassinations | 47 |
Profit from assassinations | 28 447 878 cr |
Highest single reward | 286 460 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 247 |
Lifetime fines value | 272 352 cr |
Bounties received/earned | 695 |
Lifetime bounty value | 3 869 000 cr |
Highest bounty issued | 464 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10 691 cr |
Commodities smuggled | 10 |
Average profit | 1 782 cr |
Highest single transaction | 7 224 cr |
Trading |
|
Market network | 250 |
Trading profit | 32 600 177 180 cr |
Commodities traded | 103 344 |
Average profit | 58 739 058 cr |
Highest single transaction | 1 292 805 024 cr |
Mining |
|
Profits from mining | 30 429 268 451 cr |
Minerals refined | 12 028 |
Materials collected | 50 840 |
Exploration |
|
Systems visited | 14 176 |
Profits from exploration | 2 336 374 467 cr |
Level 2 detailed scans | 60 397 |
Level 3 detailed scans | 60 396 |
Highest payout | 28 034 752 cr |
Total hyperspace distance | 1 440 165 ly |
Total hyperspace jumps | 20 185 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 13W 3D 12H 55M |
Passengers |
|
Total bulk passengers delivered | 18 594 |
Total VIPs delivered | 5 741 |
Total delivered | 24 335 |
Total ejected | 139 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 83 905 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12 321 |
Grade 1 upgrades generated | 1 352 |
Grade 2 upgrades generated | 1 449 |
Grade 3 upgrades generated | 1 944 |
Grade 4 upgrades generated | 2 471 |
Grade 5 upgrades generated | 5 105 |
Crew |
|
Crew credits earned | 1 829 679 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 12H 3M 55S |
Time in gunner role | 7M 55S |
Time in fighter con role | 59M 29S |
Total credits accrued | 1 274 731 cr |