CMDR PBR Me ASAP profile
(Krait Mk II)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 899 842 713 cr |
Credits spent on ships | 1 610 510 541 cr |
Credits spent on outfitting | 4 445 351 025 cr |
Credits spent on repairs | 18 028 594 cr |
Credits spent on fuel | 496 673 cr |
Credits spent on munitions | 1 872 076 cr |
Insurance claims | 43 |
Total claim costs | 161 551 203 cr |
Combat |
|
Bounties claimed | 734 |
Profit from bounties | 33 683 351 cr |
Combat bonds | 1 025 |
Profit from combat bonds | 32 705 370 cr |
Assassinations | 3 |
Profit from assassinations | 2 973 812 cr |
Highest single reward | 276 277 cr |
Skimmers killed | 336 |
Crime |
|
Fines issued | 398 |
Lifetime fines value | 7 058 225 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 3 706 895 cr |
Highest bounty issued | 650 300 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2 693 157 cr |
Commodities smuggled | 4 803 |
Average profit | 96 184 cr |
Highest single transaction | 494 016 cr |
Trading |
|
Market network | 78 |
Trading profit | 1 246 531 854 cr |
Commodities traded | 17 907 |
Average profit | 2 444 180 cr |
Highest single transaction | 381 610 350 cr |
Mining |
|
Profits from mining | 1 219 027 632 cr |
Minerals refined | 2 203 |
Materials collected | 21 715 |
Exploration |
|
Systems visited | 8 971 |
Profits from exploration | 1 267 556 363 cr |
Level 2 detailed scans | 37 626 |
Level 3 detailed scans | 39 325 |
Highest payout | 9 169 573 cr |
Total hyperspace distance | 485 526 ly |
Total hyperspace jumps | 13 061 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 60 966,82 ly |
Max distance from Colonia | 42 927,82 ly |
Approximate time played | 6W 6D 10H 43M |
Passengers |
|
Total bulk passengers delivered | 928 |
Total VIPs delivered | 9 239 |
Total delivered | 10 167 |
Total ejected | 199 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 349 572 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 255 |
Grade 1 upgrades generated | 675 |
Grade 2 upgrades generated | 862 |
Grade 3 upgrades generated | 1 122 |
Grade 4 upgrades generated | 946 |
Grade 5 upgrades generated | 650 |
Crew |
|
Crew credits earned | 2 083 640 cr |
Crew hired | 3 |
Crew fired | 3 |