CMDR PBSF Pendragon profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 019 515 127 cr |
Credits spent on ships | 1 065 956 308 cr |
Credits spent on outfitting | 1 599 771 907 cr |
Credits spent on repairs | 9 770 096 cr |
Credits spent on fuel | 377 939 cr |
Credits spent on munitions | 2 403 954 cr |
Insurance claims | 100 |
Total claim costs | 65 147 542 cr |
Combat |
|
Bounties claimed | 4 395 |
Profit from bounties | 129 369 128 cr |
Combat bonds | 615 |
Profit from combat bonds | 18 360 347 cr |
Assassinations | 73 |
Profit from assassinations | 31 904 241 cr |
Highest single reward | 297 907 cr |
Skimmers killed | 1 407 |
Crime |
|
Fines issued | 197 |
Lifetime fines value | 11 873 641 cr |
Bounties received/earned | 301 |
Lifetime bounty value | 610 680 cr |
Highest bounty issued | 12 665 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 28 146 320 cr |
Commodities smuggled | 1 246 |
Average profit | 2 010 451 cr |
Highest single transaction | 13 934 400 cr |
Trading |
|
Market network | 58 |
Trading profit | 309 246 845 cr |
Commodities traded | 19 689 |
Average profit | 76 489 cr |
Highest single transaction | 22 633 680 cr |
Mining |
|
Profits from mining | 286 838 352 cr |
Minerals refined | 757 |
Materials collected | 4 758 |
Exploration |
|
Systems visited | 5 889 |
Profits from exploration | 438 282 344 cr |
Level 2 detailed scans | 23 253 |
Level 3 detailed scans | 37 346 |
Highest payout | 6 033 933 cr |
Total hyperspace distance | 247 250 ly |
Total hyperspace jumps | 9 270 |
Max distance from start | 17 095,91 ly |
Max distance from Sol | 17 096,14 ly |
Max distance from Colonia | 30 463,37 ly |
Approximate time played | 17W 6D 17H 22M |
Passengers |
|
Total bulk passengers delivered | 1 443 |
Total VIPs delivered | 326 |
Total delivered | 1 769 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 360 917 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 350 |
Grade 1 upgrades generated | 107 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 49 |
Grade 5 upgrades generated | 57 |
Crew |
|
Crew credits earned | 204 782 420 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 37M 48S |
Time in gunner role | 57M 47S |
Time in fighter con role | 30M 7S |
Total credits accrued | 1 709 339 cr |