CMDR Adanmoth profile
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 253 397 226 cr |
Credits spent on ships | 1 449 941 146 cr |
Credits spent on outfitting | 1 993 579 115 cr |
Credits spent on repairs | 12 242 499 cr |
Credits spent on fuel | 247 183 cr |
Credits spent on munitions | 1 585 368 cr |
Insurance claims | 32 |
Total claim costs | 38 881 082 cr |
Combat |
|
Bounties claimed | 3 472 |
Profit from bounties | 181 788 646 cr |
Combat bonds | 1 183 |
Profit from combat bonds | 33 386 957 cr |
Assassinations | 23 |
Profit from assassinations | 22 546 444 cr |
Highest single reward | 438 645 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 901 456 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 75 120 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 78 475 260 cr |
Commodities smuggled | 1 407 |
Average profit | 4 904 704 cr |
Highest single transaction | 14 652 768 cr |
Trading |
|
Market network | 64 |
Trading profit | 590 869 879 cr |
Commodities traded | 22 177 |
Average profit | 2 204 738 cr |
Highest single transaction | 136 108 602 cr |
Mining |
|
Profits from mining | 532 180 434 cr |
Minerals refined | 2 188 |
Materials collected | 9 020 |
Exploration |
|
Systems visited | 5 604 |
Profits from exploration | 600 304 658 cr |
Level 2 detailed scans | 12 706 |
Level 3 detailed scans | 12 711 |
Highest payout | 9 339 868 cr |
Total hyperspace distance | 230 595 ly |
Total hyperspace jumps | 7 136 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 3D 15H 8M |
Passengers |
|
Total bulk passengers delivered | 2 606 |
Total VIPs delivered | 40 |
Total delivered | 2 646 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 531 |
Grade 1 upgrades generated | 157 |
Grade 2 upgrades generated | 144 |
Grade 3 upgrades generated | 139 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 251 915 227 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 6M 18S |
Time in gunner role | 1H 14M 7S |
Time in fighter con role | 1H 44M 21S |
Total credits accrued | 2 628 711 cr |
Total fines accrued | 1 188 224 cr |