CMDR FreneticKnight profile
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 1 090 545 238 cr |
Credits spent on ships | 1 347 643 085 cr |
Credits spent on outfitting | 853 444 441 cr |
Credits spent on repairs | 21 057 367 cr |
Credits spent on fuel | 568 307 cr |
Credits spent on munitions | 316 413 cr |
Insurance claims | 57 |
Total claim costs | 206 144 712 cr |
Combat |
|
Bounties claimed | 70 |
Profit from bounties | 1 416 496 cr |
Combat bonds | 15 |
Profit from combat bonds | 130 400 cr |
Assassinations | 1 |
Profit from assassinations | 103 818 cr |
Highest single reward | 88 890 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 98 |
Lifetime fines value | 946 620 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 436 310 cr |
Highest bounty issued | 199 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 411 838 cr |
Commodities smuggled | 57 |
Average profit | 68 640 cr |
Highest single transaction | 393 210 cr |
Trading |
|
Market network | 69 |
Trading profit | 741 108 218 cr |
Commodities traded | 10 503 |
Average profit | 2 212 263 cr |
Highest single transaction | 135 147 586 cr |
Mining |
|
Profits from mining | 733 606 157 cr |
Minerals refined | 1 124 |
Materials collected | 2 407 |
Exploration |
|
Systems visited | 13 767 |
Profits from exploration | 657 518 489 cr |
Level 2 detailed scans | 28 832 |
Level 3 detailed scans | 29 971 |
Highest payout | 4 115 710 cr |
Total hyperspace distance | 557 642 ly |
Total hyperspace jumps | 15 344 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 3D 19H 23M |
Passengers |
|
Total bulk passengers delivered | 19 754 |
Total VIPs delivered | 50 |
Total delivered | 19 804 |
Total ejected | 61 |
Search and Rescue |
|
Total items rescued | 143 |
Total profit | 1 123 028 cr |
Total rescue transactions | 63 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 228 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 531 401 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 26M 23S |