CMDR Jason Prout profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1 385 510 896 cr |
Credits spent on ships | 238 733 190 cr |
Credits spent on outfitting | 618 503 680 cr |
Credits spent on repairs | 23 105 833 cr |
Credits spent on fuel | 273 615 cr |
Credits spent on munitions | 676 162 cr |
Insurance claims | 61 |
Total claim costs | 203 738 861 cr |
Combat |
|
Bounties claimed | 3 234 |
Profit from bounties | 128 856 621 cr |
Combat bonds | 7 |
Profit from combat bonds | 204 000 cr |
Assassinations | 4 |
Profit from assassinations | 2 948 605 cr |
Highest single reward | 603 250 cr |
Skimmers killed | 132 |
Crime |
|
Fines issued | 159 |
Lifetime fines value | 1 145 320 cr |
Bounties received/earned | 137 |
Lifetime bounty value | 99 130 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 258 195 cr |
Commodities smuggled | 69 |
Average profit | 8 329 cr |
Highest single transaction | 201 663 cr |
Trading |
|
Market network | 176 |
Trading profit | 21 868 512 cr |
Commodities traded | 7 510 |
Average profit | 28 661 cr |
Highest single transaction | 1 857 450 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 7 375 |
Exploration |
|
Systems visited | 7 292 |
Profits from exploration | 274 570 835 cr |
Level 2 detailed scans | 21 363 |
Level 3 detailed scans | 20 718 |
Highest payout | 3 994 061 cr |
Total hyperspace distance | 227 442 ly |
Total hyperspace jumps | 12 784 |
Max distance from start | 21 947,08 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 8W 10H 32M |
Passengers |
|
Total bulk passengers delivered | 732 |
Total VIPs delivered | 480 |
Total delivered | 1 212 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 620 |
Total profit | 11 087 336 cr |
Total rescue transactions | 129 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 176 |
Grade 1 upgrades generated | 63 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 207 947 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 32M 35S |
Time in gunner role | 5M 40S |
Time in fighter con role | 34M 23S |
Total credits accrued | 1 051 444 cr |