CMDR Certified Catgirl profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 702 187 708 cr |
Credits spent on ships | 2 420 433 299 cr |
Credits spent on outfitting | 4 127 723 453 cr |
Credits spent on repairs | 4 308 404 cr |
Credits spent on fuel | 307 140 cr |
Credits spent on munitions | 685 470 cr |
Insurance claims | 9 |
Total claim costs | 47 936 994 cr |
Combat |
|
Bounties claimed | 402 |
Profit from bounties | 29 076 751 cr |
Combat bonds | 499 |
Profit from combat bonds | 19 294 278 cr |
Assassinations | 14 |
Profit from assassinations | 8 774 100 cr |
Highest single reward | 306 150 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 1 771 791 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 6 550 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 611 928 cr |
Commodities smuggled | 307 |
Average profit | 61 193 cr |
Highest single transaction | 548 964 cr |
Trading |
|
Market network | 62 |
Trading profit | 1 919 336 883 cr |
Commodities traded | 69 523 |
Average profit | 6 954 119 cr |
Highest single transaction | 394 798 080 cr |
Mining |
|
Profits from mining | 1 694 147 666 cr |
Minerals refined | 2 632 |
Materials collected | 14 891 |
Exploration |
|
Systems visited | 4 074 |
Profits from exploration | 377 167 593 cr |
Level 2 detailed scans | 14 248 |
Level 3 detailed scans | 14 283 |
Highest payout | 8 226 787 cr |
Total hyperspace distance | 164 153 ly |
Total hyperspace jumps | 5 576 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 105,29 ly |
Approximate time played | 3W |
Passengers |
|
Total bulk passengers delivered | 179 |
Total VIPs delivered | 2 192 |
Total delivered | 2 371 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 399 |
Grade 1 upgrades generated | 215 |
Grade 2 upgrades generated | 259 |
Grade 3 upgrades generated | 306 |
Grade 4 upgrades generated | 293 |
Grade 5 upgrades generated | 326 |
Crew |
|
Crew credits earned | 84 215 732 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 53M 43S |
Time in gunner role | 3M 43S |
Time in fighter con role | 13M 4S |
Total credits accrued | 423 927 cr |