CMDR Cova profile
(Fer-de-Lance)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 9 984 787 039 cr |
Credits spent on ships | 1 104 080 568 cr |
Credits spent on outfitting | 1 734 616 487 cr |
Credits spent on repairs | 9 342 788 cr |
Credits spent on fuel | 61 715 cr |
Credits spent on munitions | 673 795 cr |
Insurance claims | 162 |
Total claim costs | 111 924 171 cr |
Combat |
|
Bounties claimed | 1 020 |
Profit from bounties | 44 613 664 cr |
Combat bonds | 319 |
Profit from combat bonds | 16 167 505 cr |
Assassinations | 10 |
Profit from assassinations | 3 203 675 cr |
Highest single reward | 294 700 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 24 191 cr |
Bounties received/earned | 88 |
Lifetime bounty value | 145 095 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 61 783 cr |
Commodities smuggled | 45 |
Average profit | 10 297 cr |
Highest single transaction | 48 850 cr |
Trading |
|
Market network | 147 |
Trading profit | 8 263 811 564 cr |
Commodities traded | 37 726 |
Average profit | 13 034 403 cr |
Highest single transaction | 793 664 000 cr |
Mining |
|
Profits from mining | 8 155 975 053 cr |
Minerals refined | 9 515 |
Materials collected | 18 485 |
Exploration |
|
Systems visited | 17 097 |
Profits from exploration | 1 391 654 063 cr |
Level 2 detailed scans | 73 771 |
Level 3 detailed scans | 79 002 |
Highest payout | 13 563 952 cr |
Total hyperspace distance | 1 035 588 ly |
Total hyperspace jumps | 22 172 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 20W 3D 12H 53M |
Passengers |
|
Total bulk passengers delivered | 9 798 |
Total VIPs delivered | 22 |
Total delivered | 9 820 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 2 524 336 cr |
Total rescue transactions | 48 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1 009 |
Grade 1 upgrades generated | 182 |
Grade 2 upgrades generated | 201 |
Grade 3 upgrades generated | 324 |
Grade 4 upgrades generated | 183 |
Grade 5 upgrades generated | 119 |
Multi-Crew |
|
Total time in multi-crew | 2D 15H 46M |
Time in gunner role | 13H 17M 41S |
Time in fighter con role | 44M 18S |
Total credits accrued | 2 289 770 cr |