CMDR Saberius profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1 505 816 440 cr |
Credits spent on ships | 4 721 030 687 cr |
Credits spent on outfitting | 11 506 241 641 cr |
Credits spent on repairs | 48 425 348 cr |
Credits spent on fuel | 1 695 848 cr |
Credits spent on munitions | 6 189 845 cr |
Insurance claims | 142 |
Total claim costs | 78 709 385 cr |
Combat |
|
Bounties claimed | 9 269 |
Profit from bounties | 358 049 123 cr |
Combat bonds | 1 744 |
Profit from combat bonds | 39 507 912 cr |
Assassinations | 146 |
Profit from assassinations | 18 956 759 cr |
Highest single reward | 531 592 cr |
Skimmers killed | 905 |
Crime |
|
Fines issued | 441 |
Lifetime fines value | 2 571 105 cr |
Bounties received/earned | 2 074 |
Lifetime bounty value | 4 048 995 cr |
Highest bounty issued | 1 201 800 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3 353 874 cr |
Commodities smuggled | 437 |
Average profit | 77 997 cr |
Highest single transaction | 346 080 cr |
Trading |
|
Market network | 258 |
Trading profit | 478 324 472 cr |
Commodities traded | 137 064 |
Average profit | 339 237 cr |
Highest single transaction | 7 032 704 cr |
Mining |
|
Profits from mining | 11 569 825 cr |
Minerals refined | 2 226 |
Materials collected | 12 525 |
Exploration |
|
Systems visited | 15 063 |
Profits from exploration | 223 909 685 cr |
Level 2 detailed scans | 39 841 |
Level 3 detailed scans | 41 041 |
Highest payout | 4 567 957 cr |
Total hyperspace distance | 473 894 ly |
Total hyperspace jumps | 22 817 |
Max distance from start | 22 517,09 ly |
Max distance from Sol | 22 522,40 ly |
Max distance from Colonia | 22 713,72 ly |
Approximate time played | 36W 2D 14H 46M |
Passengers |
|
Total bulk passengers delivered | 8 169 |
Total VIPs delivered | 800 |
Total delivered | 8 969 |
Total ejected | 81 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 319 544 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 766 |
Grade 1 upgrades generated | 753 |
Grade 2 upgrades generated | 307 |
Grade 3 upgrades generated | 392 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 138 |
Crew |
|
Crew credits earned | 132 495 298 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 15H 14M 45S |
Time in gunner role | 1H 9M 8S |
Time in fighter con role | 6H 55M 15S |
Total credits accrued | 52 886 303 cr |
Total fines accrued | 200 cr |