CMDR Lialah Crowley profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11 322 241 475 cr |
Credits spent on ships | 4 610 523 230 cr |
Credits spent on outfitting | 10 191 493 240 cr |
Credits spent on repairs | 71 049 970 cr |
Credits spent on fuel | 724 538 cr |
Credits spent on munitions | 5 840 367 cr |
Insurance claims | 35 |
Total claim costs | 810 462 420 cr |
Combat |
|
Bounties claimed | 9 313 |
Profit from bounties | 1 265 654 405 cr |
Combat bonds | 1 154 |
Profit from combat bonds | 14 029 427 cr |
Assassinations | 118 |
Profit from assassinations | 52 011 259 cr |
Highest single reward | 1 204 764 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 449 893 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 152 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 81 471 cr |
Commodities smuggled | 41 |
Average profit | 6 267 cr |
Highest single transaction | 23 484 cr |
Trading |
|
Market network | 106 |
Trading profit | 17 156 461 175 cr |
Commodities traded | 77 519 |
Average profit | 36 195 066 cr |
Highest single transaction | 1 134 502 368 cr |
Mining |
|
Profits from mining | 16 158 516 927 cr |
Minerals refined | 39 280 |
Materials collected | 32 894 |
Exploration |
|
Systems visited | 11 918 |
Profits from exploration | 3 643 221 804 cr |
Level 2 detailed scans | 98 979 |
Level 3 detailed scans | 98 979 |
Highest payout | 33 311 048 cr |
Total hyperspace distance | 674 631 ly |
Total hyperspace jumps | 14 071 |
Max distance from start | 37 914,52 ly |
Max distance from Sol | 37 909,50 ly |
Max distance from Colonia | 35 839,61 ly |
Approximate time played | 18W 6D 9H 12M |
Passengers |
|
Total bulk passengers delivered | 12 889 |
Total VIPs delivered | 90 |
Total delivered | 12 979 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 113 |
Total profit | 994 139 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 4 314 |
Grade 1 upgrades generated | 788 |
Grade 2 upgrades generated | 947 |
Grade 3 upgrades generated | 1 252 |
Grade 4 upgrades generated | 1 008 |
Grade 5 upgrades generated | 319 |
Crew |
|
Crew credits earned | 1 183 355 660 cr |
Crew hired | 15 |
Crew fired | 8 |
Crew lost | 21 |
Multi-Crew |
|
Total time in multi-crew | 23H 53M 48S |
Time in gunner role | 11S |
Time in fighter con role | 1M 27S |