CMDR Hendroval profile
(Krait Phantom)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 298 407 482 cr |
Credits spent on ships | 963 851 262 cr |
Credits spent on outfitting | 788 164 794 cr |
Credits spent on repairs | 1 161 194 cr |
Credits spent on fuel | 83 310 cr |
Credits spent on munitions | 727 702 cr |
Insurance claims | 18 |
Total claim costs | 23 108 320 cr |
Combat |
|
Bounties claimed | 278 |
Profit from bounties | 27 559 195 cr |
Combat bonds | 72 |
Profit from combat bonds | 4 320 828 cr |
Assassinations | 5 |
Profit from assassinations | 460 062 cr |
Highest single reward | 296 862 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 57 882 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 1 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 43 147 cr |
Commodities smuggled | 15 |
Average profit | 6 164 cr |
Highest single transaction | 35 049 cr |
Trading |
|
Market network | 19 |
Trading profit | 11 918 314 cr |
Commodities traded | 1 104 |
Average profit | 183 359 cr |
Highest single transaction | 9 075 248 cr |
Mining |
|
Profits from mining | 9 724 607 cr |
Minerals refined | 526 |
Materials collected | 5 754 |
Exploration |
|
Systems visited | 3 386 |
Profits from exploration | 431 202 933 cr |
Level 2 detailed scans | 24 050 |
Level 3 detailed scans | 24 050 |
Highest payout | 6 348 861 cr |
Total hyperspace distance | 196 957 ly |
Total hyperspace jumps | 3 811 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 35 769,12 ly |
Approximate time played | 3W 2D 17H 42M |
Passengers |
|
Total bulk passengers delivered | 43 |
Total VIPs delivered | 149 |
Total delivered | 192 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 642 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 208 |
Grade 3 upgrades generated | 192 |
Grade 4 upgrades generated | 48 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 22 579 381 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 29M 24S |
Time in gunner role | 1M 41S |