CMDR Doctor Introvertsius profile
Profile

Commander name:
Current ship:
Unified Cargo Theory [UTFN]
(Type-9 Heavy)
(Type-9 Heavy)
Member since:
1.1.2019
Distances submitted:
13
Systems visited:
8 916
Systems discovered first:
2 207
Balance:
1 100 262 824 Cr

Ranks
Soldier
Cataloguer
Federation: Recruit
Empire: None
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1 515 238 894 cr |
Credits spent on ships | 202 420 866 cr |
Credits spent on outfitting | 209 748 479 cr |
Credits spent on repairs | 2 671 415 cr |
Credits spent on fuel | 253 775 cr |
Credits spent on munitions | 159 849 cr |
Insurance claims | 7 |
Total claim costs | 22 966 098 cr |
Combat |
|
Bounties claimed | 376 |
Profit from bounties | 48 049 251 cr |
Combat bonds | 114 |
Profit from combat bonds | 7 747 126 cr |
Assassinations | 5 |
Profit from assassinations | 2 967 633 cr |
Highest single reward | 1 339 272 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 8 300 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 15 900 cr |
Highest bounty issued | 1 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 4 |
Trading profit | 299 053 cr |
Commodities traded | 176 |
Average profit | 42 722 cr |
Highest single transaction | 180 588 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3 431 |
Exploration |
|
Systems visited | 707 |
Profits from exploration | 111 554 510 cr |
Level 2 detailed scans | 6 949 |
Level 3 detailed scans | 6 948 |
Highest payout | 5 491 875 cr |
Total hyperspace distance | 23 877 ly |
Total hyperspace jumps | 984 |
Max distance from start | 5 130,49 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 9W 2D 13H 36M |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 295 009 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 209 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 46 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 41 |