CMDR Alvarez Winters profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22 787 969 513 cr |
Credits spent on ships | 2 356 141 097 cr |
Credits spent on outfitting | 7 753 532 719 cr |
Credits spent on repairs | 58 744 617 cr |
Credits spent on fuel | 653 273 cr |
Credits spent on munitions | 12 421 031 cr |
Insurance claims | 117 |
Total claim costs | 920 399 732 cr |
Combat |
|
Bounties claimed | 4 325 |
Profit from bounties | 377 921 104 cr |
Combat bonds | 2 911 |
Profit from combat bonds | 2 410 979 651 cr |
Assassinations | 104 |
Profit from assassinations | 158 195 225 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 429 |
Crime |
|
Fines issued | 344 |
Lifetime fines value | 17 124 154 cr |
Bounties received/earned | 869 |
Lifetime bounty value | 314 821 450 cr |
Highest bounty issued | 5 753 000 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 3 810 549 311 cr |
Commodities smuggled | 28 842 |
Average profit | 32 568 798 cr |
Highest single transaction | 390 662 025 cr |
Trading |
|
Market network | 156 |
Trading profit | 35 106 354 865 cr |
Commodities traded | 71 657 |
Average profit | 56 441 085 cr |
Highest single transaction | 844 280 832 cr |
Mining |
|
Profits from mining | 29 320 014 415 cr |
Minerals refined | 27 134 |
Materials collected | 39 767 |
Exploration |
|
Systems visited | 9 593 |
Profits from exploration | 1 282 364 807 cr |
Level 2 detailed scans | 53 471 |
Level 3 detailed scans | 53 458 |
Highest payout | 12 272 719 cr |
Total hyperspace distance | 829 809 ly |
Total hyperspace jumps | 14 144 |
Max distance from start | 65 450,61 ly |
Max distance from Sol | 65 507,52 ly |
Max distance from Colonia | 46 454,28 ly |
Approximate time played | 17W 16H 39M |
Passengers |
|
Total bulk passengers delivered | 4 118 |
Total VIPs delivered | 598 |
Total delivered | 4 716 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 269 |
Total profit | 3 945 383 cr |
Total rescue transactions | 88 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 529 |
Grade 1 upgrades generated | 576 |
Grade 2 upgrades generated | 636 |
Grade 3 upgrades generated | 853 |
Grade 4 upgrades generated | 854 |
Grade 5 upgrades generated | 610 |
Crew |
|
Crew credits earned | 6 937 655 564 cr |
Crew hired | 21 |
Crew fired | 7 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 17H 27M 51S |
Time in gunner role | 44M 56S |
Time in fighter con role | 18M 42S |