CMDR Deadstar Omega profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 957 685 766 cr |
Credits spent on ships | 6 669 581 800 cr |
Credits spent on outfitting | 26 088 407 154 cr |
Credits spent on repairs | 245 822 794 cr |
Credits spent on fuel | 3 925 030 cr |
Credits spent on munitions | 20 222 329 cr |
Insurance claims | 488 |
Total claim costs | 1 910 867 817 cr |
Combat |
|
Bounties claimed | 20 173 |
Profit from bounties | 1 152 633 280 cr |
Combat bonds | 7 652 |
Profit from combat bonds | 827 536 063 cr |
Assassinations | 412 |
Profit from assassinations | 233 901 016 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 1 340 |
Crime |
|
Fines issued | 1 442 |
Lifetime fines value | 13 690 146 cr |
Bounties received/earned | 2 480 |
Lifetime bounty value | 4 398 470 cr |
Highest bounty issued | 95 000 cr |
Smuggling |
|
Black market network | 74 |
Black market profit | 10 362 996 cr |
Commodities smuggled | 3 005 |
Average profit | 62 054 cr |
Highest single transaction | 1 549 968 cr |
Trading |
|
Market network | 576 |
Trading profit | 23 402 456 885 cr |
Commodities traded | 377 244 |
Average profit | 6 891 183 cr |
Highest single transaction | 1 308 372 912 cr |
Mining |
|
Profits from mining | 22 472 035 412 cr |
Minerals refined | 31 566 |
Materials collected | 111 195 |
Exploration |
|
Systems visited | 33 137 |
Profits from exploration | 1 693 914 350 cr |
Level 2 detailed scans | 47 601 |
Level 3 detailed scans | 65 723 |
Highest payout | 11 589 356 cr |
Total hyperspace distance | 2 402 573 ly |
Total hyperspace jumps | 57 639 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 51W 18H 51M |
Passengers |
|
Total bulk passengers delivered | 9 147 |
Total VIPs delivered | 2 404 |
Total delivered | 11 551 |
Total ejected | 721 |
Search and Rescue |
|
Total items rescued | 623 |
Total profit | 11 353 079 cr |
Total rescue transactions | 80 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10 583 |
Grade 1 upgrades generated | 2 232 |
Grade 2 upgrades generated | 1 302 |
Grade 3 upgrades generated | 1 976 |
Grade 4 upgrades generated | 1 947 |
Grade 5 upgrades generated | 3 126 |
Crew |
|
Crew credits earned | 6 740 644 975 cr |
Crew hired | 6 440 |
Crew fired | 6 410 |
Crew lost | 29 |
Multi-Crew |
|
Total time in multi-crew | 3D 22H 23M 29S |
Time in gunner role | 1H 24M 46S |
Time in fighter con role | 5M 12S |
Total credits accrued | 13 914 820 cr |