CMDR njesse99 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 404 025 740 cr |
Credits spent on ships | 496 152 084 cr |
Credits spent on outfitting | 1 603 183 618 cr |
Credits spent on repairs | 19 092 113 cr |
Credits spent on fuel | 883 688 cr |
Credits spent on munitions | 2 546 952 cr |
Insurance claims | 11 |
Total claim costs | 46 290 419 cr |
Combat |
|
Bounties claimed | 2 018 |
Profit from bounties | 204 015 216 cr |
Combat bonds | 1 601 |
Profit from combat bonds | 88 339 210 cr |
Assassinations | 385 |
Profit from assassinations | 506 252 737 cr |
Highest single reward | 294 330 cr |
Skimmers killed | 148 |
Crime |
|
Fines issued | 98 |
Lifetime fines value | 2 203 538 cr |
Bounties received/earned | 367 |
Lifetime bounty value | 619 195 cr |
Highest bounty issued | 11 945 cr |
Smuggling |
|
Black market network | 55 |
Black market profit | 9 990 804 cr |
Commodities smuggled | 2 128 |
Average profit | 47 575 cr |
Highest single transaction | 5 696 740 cr |
Trading |
|
Market network | 517 |
Trading profit | 4 041 416 028 cr |
Commodities traded | 595 519 |
Average profit | 695 716 cr |
Highest single transaction | 54 030 402 cr |
Mining |
|
Profits from mining | 1 883 412 201 cr |
Minerals refined | 15 898 |
Materials collected | 34 294 |
Exploration |
|
Systems visited | 11 400 |
Profits from exploration | 3 523 700 122 cr |
Level 2 detailed scans | 85 673 |
Level 3 detailed scans | 190 115 |
Highest payout | 15 973 612 cr |
Total hyperspace distance | 478 708 ly |
Total hyperspace jumps | 20 743 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 22 013,55 ly |
Max distance from Colonia | 24 975,08 ly |
Approximate time played | 19W 2D 21H 59M |
Passengers |
|
Total bulk passengers delivered | 19 414 |
Total VIPs delivered | 4 061 |
Total delivered | 23 475 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 62 |
Total profit | 999 427 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 685 |
Grade 1 upgrades generated | 158 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 169 |
Grade 4 upgrades generated | 133 |
Grade 5 upgrades generated | 82 |
Crew |
|
Crew credits earned | 1 571 524 832 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 32M 43S |