CMDR Shiromitsu profile
(Krait Phantom)
Federation: Cadet
Empire: Baron
Balance |
|
---|---|
Current assets | 918 110 554 cr |
Credits spent on ships | 386 761 843 cr |
Credits spent on outfitting | 355 616 796 cr |
Credits spent on repairs | 2 934 751 cr |
Credits spent on fuel | 167 493 cr |
Credits spent on munitions | 263 530 cr |
Insurance claims | 17 |
Total claim costs | 30 843 794 cr |
Combat |
|
Bounties claimed | 53 |
Profit from bounties | 931 690 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 20 000 cr |
Highest single reward | 83 405 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 1 267 470 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2 000 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 96 895 cr |
Commodities smuggled | 27 |
Average profit | 8 809 cr |
Highest single transaction | 32 736 cr |
Trading |
|
Market network | 53 |
Trading profit | 781 411 588 cr |
Commodities traded | 3 794 |
Average profit | 5 703 734 cr |
Highest single transaction | 225 964 674 cr |
Mining |
|
Profits from mining | 703 136 750 cr |
Minerals refined | 1 427 |
Materials collected | 6 586 |
Exploration |
|
Systems visited | 3 116 |
Profits from exploration | 292 866 147 cr |
Level 2 detailed scans | 10 708 |
Level 3 detailed scans | 10 708 |
Highest payout | 7 936 451 cr |
Total hyperspace distance | 184 833 ly |
Total hyperspace jumps | 3 483 |
Max distance from start | 51 832,95 ly |
Max distance from Sol | 41 812,39 ly |
Max distance from Colonia | 31 138,25 ly |
Approximate time played | 5W 4D 18H 1M |
Passengers |
|
Total bulk passengers delivered | 726 |
Total VIPs delivered | 271 |
Total delivered | 997 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 471 |
Grade 1 upgrades generated | 129 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 96 |
Grade 4 upgrades generated | 66 |
Grade 5 upgrades generated | 80 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13H 23M 32S |
Time in gunner role | 1M 13S |
Total credits accrued | 153 cr |