CMDR BCLV4 profile
(Type-8 Transporter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26 144 886 958 cr |
Credits spent on ships | 2 366 780 928 cr |
Credits spent on outfitting | 6 832 478 392 cr |
Credits spent on repairs | 224 833 684 cr |
Credits spent on fuel | 1 270 757 cr |
Credits spent on munitions | 14 523 362 cr |
Insurance claims | 474 |
Total claim costs | 2 169 321 663 cr |
Combat |
|
Bounties claimed | 32 570 |
Profit from bounties | 4 965 885 484 cr |
Combat bonds | 9 460 |
Profit from combat bonds | 7 175 022 832 cr |
Assassinations | 542 |
Profit from assassinations | 120 160 501 cr |
Highest single reward | 2 591 300 cr |
Skimmers killed | 340 |
Crime |
|
Fines issued | 2 178 |
Lifetime fines value | 5 384 720 cr |
Bounties received/earned | 7 121 |
Lifetime bounty value | 101 527 950 cr |
Highest bounty issued | 5 724 300 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 6 341 138 cr |
Commodities smuggled | 1 868 |
Average profit | 109 330 cr |
Highest single transaction | 2 462 790 cr |
Trading |
|
Market network | 149 |
Trading profit | 15 014 948 796 cr |
Commodities traded | 310 888 |
Average profit | 11 549 961 cr |
Highest single transaction | 1 291 963 792 cr |
Mining |
|
Profits from mining | 11 350 677 772 cr |
Minerals refined | 24 897 |
Materials collected | 126 732 |
Exploration |
|
Systems visited | 29 002 |
Profits from exploration | 6 461 211 312 cr |
Level 2 detailed scans | 185 287 |
Level 3 detailed scans | 185 275 |
Highest payout | 26 142 824 cr |
Total hyperspace distance | 2 459 034 ly |
Total hyperspace jumps | 39 698 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 52W 2D 22H 19M |
Passengers |
|
Total bulk passengers delivered | 11 824 |
Total VIPs delivered | 143 |
Total delivered | 11 967 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 1 706 |
Total profit | 51 685 247 cr |
Total rescue transactions | 162 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 877 |
Grade 1 upgrades generated | 751 |
Grade 2 upgrades generated | 800 |
Grade 3 upgrades generated | 1 123 |
Grade 4 upgrades generated | 1 341 |
Grade 5 upgrades generated | 1 862 |
Crew |
|
Crew credits earned | 5 397 329 553 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 14M 18S |
Time in gunner role | 17M 10S |
Time in fighter con role | 30M 45S |
Total credits accrued | 723 255 cr |