CMDR MrDarkie profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 550 695 653 cr |
Credits spent on ships | 979 942 647 cr |
Credits spent on outfitting | 3 664 864 362 cr |
Credits spent on repairs | 20 230 096 cr |
Credits spent on fuel | 902 787 cr |
Credits spent on munitions | 3 291 362 cr |
Insurance claims | 35 |
Total claim costs | 172 884 952 cr |
Combat |
|
Bounties claimed | 2 109 |
Profit from bounties | 115 628 194 cr |
Combat bonds | 467 |
Profit from combat bonds | 18 565 257 cr |
Assassinations | 12 |
Profit from assassinations | 5 729 924 cr |
Highest single reward | 566 169 cr |
Skimmers killed | 697 |
Crime |
|
Fines issued | 738 |
Lifetime fines value | 71 973 904 cr |
Bounties received/earned | 2 710 |
Lifetime bounty value | 4 000 390 cr |
Highest bounty issued | 14 765 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 190 764 516 cr |
Commodities smuggled | 19 864 |
Average profit | 3 233 297 cr |
Highest single transaction | 41 252 904 cr |
Trading |
|
Market network | 70 |
Trading profit | 11 210 849 691 cr |
Commodities traded | 144 211 |
Average profit | 21 642 567 cr |
Highest single transaction | 886 567 936 cr |
Mining |
|
Profits from mining | 8 535 214 969 cr |
Minerals refined | 7 209 |
Materials collected | 12 394 |
Exploration |
|
Systems visited | 9 979 |
Profits from exploration | 123 791 982 cr |
Level 2 detailed scans | 703 |
Level 3 detailed scans | 6 150 |
Highest payout | 2 864 538 cr |
Total hyperspace distance | 334 364 ly |
Total hyperspace jumps | 12 885 |
Max distance from start | 25 843,92 ly |
Approximate time played | 6W 2D 4H 7M |
Passengers |
|
Total bulk passengers delivered | 372 |
Total VIPs delivered | 901 |
Total delivered | 1 273 |
Total ejected | 24 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 494 |
Grade 1 upgrades generated | 272 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 51 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 103 |
Crew |
|
Crew credits earned | 272 833 518 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2M 47S |
Time in gunner role | 2M 56S |
Total credits accrued | 609 242 cr |