CMDR furrycat profile
(Imperial Courier)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 104 952 404 cr |
Credits spent on ships | 2 657 614 947 cr |
Credits spent on outfitting | 7 800 258 496 cr |
Credits spent on repairs | 28 694 440 cr |
Credits spent on fuel | 8 037 882 cr |
Credits spent on munitions | 2 455 779 cr |
Insurance claims | 156 |
Total claim costs | 233 848 837 cr |
Combat |
|
Bounties claimed | 2 742 |
Profit from bounties | 139 160 755 cr |
Combat bonds | 1 615 |
Profit from combat bonds | 43 632 932 cr |
Assassinations | 150 |
Profit from assassinations | 16 592 633 cr |
Highest single reward | 301 250 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 401 |
Lifetime fines value | 2 674 765 cr |
Bounties received/earned | 132 |
Lifetime bounty value | 91 650 cr |
Highest bounty issued | 7 815 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 72 297 688 cr |
Commodities smuggled | 18 344 |
Average profit | 564 826 cr |
Highest single transaction | 1 856 364 cr |
Trading |
|
Market network | 315 |
Trading profit | 1 805 796 722 cr |
Commodities traded | 1 193 829 |
Average profit | 401 021 cr |
Highest single transaction | 111 211 893 cr |
Mining |
|
Profits from mining | 435 852 768 cr |
Minerals refined | 6 435 |
Materials collected | 10 719 |
Exploration |
|
Systems visited | 32 653 |
Profits from exploration | 490 376 857 cr |
Level 2 detailed scans | 11 176 |
Level 3 detailed scans | 82 703 |
Highest payout | 4 545 123 cr |
Total hyperspace distance | 1 487 393 ly |
Total hyperspace jumps | 52 886 |
Max distance from start | 65 408,12 ly |
Max distance from Sol | 65 335,45 ly |
Max distance from Colonia | 46 284,16 ly |
Approximate time played | 25W 1D 17H 48M |
Passengers |
|
Total bulk passengers delivered | 2 193 |
Total VIPs delivered | 1 001 |
Total delivered | 3 194 |
Total ejected | 50 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 1 193 |
Grade 1 upgrades generated | 495 |
Grade 2 upgrades generated | 200 |
Grade 3 upgrades generated | 162 |
Grade 4 upgrades generated | 172 |
Grade 5 upgrades generated | 164 |
Crew |
|
Crew credits earned | 258 366 476 cr |
Crew hired | 9 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 19H 54M 10S |
Time in gunner role | 3H 52M 12S |
Time in fighter con role | 11H 29M 24S |
Total credits accrued | 21 914 256 cr |
Total fines accrued | 2 636 106 cr |