CMDR Povey profile
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 1 053 771 611 cr |
Credits spent on ships | 245 998 783 cr |
Credits spent on outfitting | 242 191 028 cr |
Credits spent on repairs | 1 305 937 cr |
Credits spent on fuel | 245 129 cr |
Credits spent on munitions | 46 208 cr |
Insurance claims | 24 |
Total claim costs | 21 928 567 cr |
Combat |
|
Bounties claimed | 132 |
Profit from bounties | 1 355 523 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 17 509 cr |
Highest single reward | 135 607 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 39 064 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 16 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 39 807 cr |
Commodities smuggled | 26 |
Average profit | 6 635 cr |
Highest single transaction | 31 710 cr |
Trading |
|
Market network | 42 |
Trading profit | 219 572 701 cr |
Commodities traded | 30 051 |
Average profit | 708 299 cr |
Highest single transaction | 20 197 216 cr |
Mining |
|
Profits from mining | 199 747 cr |
Minerals refined | 63 |
Materials collected | 2 518 |
Exploration |
|
Systems visited | 3 538 |
Profits from exploration | 690 690 438 cr |
Level 2 detailed scans | 19 921 |
Level 3 detailed scans | 21 684 |
Highest payout | 11 914 036 cr |
Total hyperspace distance | 228 585 ly |
Total hyperspace jumps | 4 135 |
Max distance from start | 65 253,21 ly |
Approximate time played | 2W 6D 12H 20M |
Passengers |
|
Total bulk passengers delivered | 3 409 |
Total VIPs delivered | 163 |
Total delivered | 3 572 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 663 825 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 121 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 10 |
Multi-Crew |
|
Total time in multi-crew | 5M 36S |