CMDR nbalage profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20 911 429 986 cr |
Credits spent on ships | 1 394 178 330 cr |
Credits spent on outfitting | 3 729 855 106 cr |
Credits spent on repairs | 38 336 534 cr |
Credits spent on fuel | 1 285 624 cr |
Credits spent on munitions | 943 021 cr |
Insurance claims | 9 |
Total claim costs | 39 224 162 cr |
Combat |
|
Bounties claimed | 4 743 |
Profit from bounties | 833 838 517 cr |
Combat bonds | 173 |
Profit from combat bonds | 9 282 450 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 2 009 977 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 114 683 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 107 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 174 138 cr |
Commodities smuggled | 24 |
Average profit | 19 349 cr |
Highest single transaction | 136 926 cr |
Trading |
|
Market network | 88 |
Trading profit | 18 664 521 190 cr |
Commodities traded | 255 545 |
Average profit | 27 815 978 cr |
Highest single transaction | 630 822 648 cr |
Mining |
|
Profits from mining | 10 533 704 449 cr |
Minerals refined | 11 854 |
Materials collected | 41 228 |
Exploration |
|
Systems visited | 11 372 |
Profits from exploration | 3 495 732 967 cr |
Level 2 detailed scans | 79 665 |
Level 3 detailed scans | 79 632 |
Highest payout | 20 732 481 cr |
Total hyperspace distance | 814 997 ly |
Total hyperspace jumps | 17 886 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 11W 2D 6H 47M |
Passengers |
|
Total bulk passengers delivered | 16 967 |
Total VIPs delivered | 0 |
Total delivered | 16 967 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 76 447 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2 638 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 382 |
Grade 3 upgrades generated | 542 |
Grade 4 upgrades generated | 485 |
Grade 5 upgrades generated | 852 |