CMDR CitizenKai profile
(Krait Phantom)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 2 008 909 218 cr |
Credits spent on ships | 446 483 369 cr |
Credits spent on outfitting | 681 673 252 cr |
Credits spent on repairs | 9 542 863 cr |
Credits spent on fuel | 351 365 cr |
Credits spent on munitions | 1 294 057 cr |
Insurance claims | 41 |
Total claim costs | 158 435 723 cr |
Combat |
|
Bounties claimed | 1 015 |
Profit from bounties | 32 002 472 cr |
Combat bonds | 683 |
Profit from combat bonds | 14 285 201 cr |
Assassinations | 33 |
Profit from assassinations | 3 951 547 cr |
Highest single reward | 232 312 cr |
Skimmers killed | 367 |
Crime |
|
Fines issued | 390 |
Lifetime fines value | 155 292 cr |
Bounties received/earned | 841 |
Lifetime bounty value | 1 137 490 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 061 278 cr |
Commodities smuggled | 107 |
Average profit | 132 660 cr |
Highest single transaction | 823 626 cr |
Trading |
|
Market network | 65 |
Trading profit | 912 141 147 cr |
Commodities traded | 87 573 |
Average profit | 1 714 551 cr |
Highest single transaction | 162 816 272 cr |
Mining |
|
Profits from mining | 791 781 428 cr |
Minerals refined | 1 534 |
Materials collected | 8 307 |
Exploration |
|
Systems visited | 35 066 |
Profits from exploration | 1 155 175 632 cr |
Level 2 detailed scans | 15 113 |
Level 3 detailed scans | 222 814 |
Highest payout | 10 853 187 cr |
Total hyperspace distance | 1 432 618 ly |
Total hyperspace jumps | 39 388 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 22W 21H 7M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8 |
Total delivered | 8 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 128 816 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 513 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 73 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 85 |
Grade 5 upgrades generated | 175 |
Crew |
|
Crew credits earned | 86 915 681 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 33M 52S |
Time in gunner role | 40M 16S |
Total credits accrued | 140 191 cr |